Search found 38 matches

by speeddown
Mon Dec 21, 2015 2:03 pm
Forum: Support and Development
Topic: Love2d - Simple explanation of graphic system
Replies: 11
Views: 4502

Re: Love2d - Simple explanation of graphic system

So what if I call love.graphics.print that is located in another script, inside of the love.draw() function? Don't get me wrong, I've tried testing it and the answer seems to be that it will not work. Here's what I'm trying to do: main.lua love.draw() ui.draw() end ui.lua ui:draw() love.graphics.pri...
by speeddown
Mon Dec 21, 2015 2:09 am
Forum: Support and Development
Topic: Love2d - Simple explanation of graphic system
Replies: 11
Views: 4502

Re: Love2d - Simple explanation of graphic system

Okay I have a quick question about the love.draw function: From what i understand, the only way that graphics will be drawn to screen is if the call to love.graphics.draw/print is inside of the love.draw function. Is this really the case? Basically I have another file and in that file is the text i ...
by speeddown
Sun Dec 20, 2015 8:50 pm
Forum: Support and Development
Topic: Love2d/Linux, love.window is a nil value
Replies: 4
Views: 1479

Re: Love2d/Linux, love.window is a nil value

That did the trick, now I'm only getting my usual bug errors lol. Thank you for your assistance.
by speeddown
Sun Dec 20, 2015 7:36 pm
Forum: Support and Development
Topic: Love2d - Simple explanation of graphic system
Replies: 11
Views: 4502

Re: Love2d - Simple explanation of graphic system

This is only my first week of using love so I havent gotten to read over the whole API yet.

I was in the process of creating my own ui library.
by speeddown
Sun Dec 20, 2015 6:55 pm
Forum: Support and Development
Topic: Love2d/Linux, love.window is a nil value
Replies: 4
Views: 1479

Re: Love2d/Linux, love.window is a nil value

It's Linux Mint, and yes, I have love2d version 0.8.0, (rubber piggy)? lol strange
by speeddown
Sun Dec 20, 2015 6:53 pm
Forum: Support and Development
Topic: Love2d - Simple explanation of graphic system
Replies: 11
Views: 4502

Re: Love2d - Simple explanation of graphic system

Wow, that was an incredible answer, I thought my question wasn't formatted in a way that anyone would understand but you knocked it out of the park! Well if it's not possible I guess that explains why I was running in circles trying to figure out how to implement that type of system lol. In any case...
by speeddown
Sun Dec 20, 2015 6:33 pm
Forum: Support and Development
Topic: Love2d - Simple explanation of graphic system
Replies: 11
Views: 4502

Love2d - Simple explanation of graphic system

I've been reading through tutorials and blog posts about the graphics system but I can't seem to figure out the preferred method of implementing sprite type images. Quads, canvases, images, buffers, which should I use and when? Quads I believe that quads are mostly used to create a sprite from a spr...
by speeddown
Sun Dec 20, 2015 6:14 pm
Forum: Support and Development
Topic: Love2d/Linux, love.window is a nil value
Replies: 4
Views: 1479

Love2d/Linux, love.window is a nil value

Hello I recently brought my project over from Windows to a Linux machine. On Windows, everything ran just fine but on Linux I'm not able to run the project from zerobrane using F6. When I attempt to run my project I receive the following: Program starting as '"/usr/bin/love" "/home/be...