Search found 670 matches

by GVovkiv
Sat Dec 30, 2023 10:26 am
Forum: General
Topic: Will Love have ephemeron table(or higher version lua) in the future?
Replies: 3
Views: 6316

Re: Will Love have ephemeron table(or higher version lua) in the future?

Well, you can compile love with whatever lua interpreter you want, be it vanilla lua or something more custom. And it's very unlikely that vanilla lua will be used as default anytime soon, because luajit is very darn fast, which is (at least, IMHO) more important to game development then some syntax...
by GVovkiv
Sun Dec 03, 2023 10:59 pm
Forum: Libraries and Tools
Topic: Resolution Solution [library]
Replies: 54
Views: 77190

Re: Resolution Solution [library]

Will 3001 work with Love 11.4? I mean, yeah There nothing related to graphics or window functionality changed in love 11.5 that might broke library. Also there no real point updating to v3001 since there 0 changes for end user. Everything that changed is that I removed some unnecessary comments her...
by GVovkiv
Sun Dec 03, 2023 3:26 pm
Forum: Libraries and Tools
Topic: Resolution Solution [library]
Replies: 54
Views: 77190

Re: Resolution Solution [library]

v3001, 3 December 2023 https://github.com/Vovkiv/resolution_solution Bump to love 11.5, no new features or fixes, mostly changes for internals, like updated comments, shake_case for internals in debug_info function. This even resulted in smaller library size! Compatible with v3000 without any additi...
by GVovkiv
Sun Nov 19, 2023 8:55 pm
Forum: Libraries and Tools
Topic: Resolution Solution [library]
Replies: 54
Views: 77190

Re: Resolution Solution [library]

I kinda gave up on love2d, so that's why I don't plan to bring new features or whatever anymore, only bug fixes if anyone will be asking for them, more examples (I added gamera and HUMP camera example in repository, because at least some users were asking how to use this libraries with Resolution So...
by GVovkiv
Sun Nov 19, 2023 8:52 pm
Forum: Libraries and Tools
Topic: Resolution Solution [library]
Replies: 54
Views: 77190

Re: Resolution Solution [library]

v3000, 19 November 2023 https://github.com/Vovkiv/resolution_solution Yet another big library rewrite. This version is not compatibility with v2001, so major rewriting required. Main idea behind this rewrite was quite simple: library was doing too much of unnecessary stuff, resulting in bloated libr...
by GVovkiv
Mon Oct 09, 2023 8:23 am
Forum: General
Topic: Offline LÖVE2D Documentation for 11.x
Replies: 5
Views: 17451

Re: Offline LÖVE2D Documentation for 11.x

togFox wrote: Mon Oct 09, 2023 3:45 am So an abandoned offline wiki to replace the abandoned offline wiki?
Yes
by GVovkiv
Mon Oct 09, 2023 8:21 am
Forum: Support and Development
Topic: Advanced gamepad control
Replies: 7
Views: 16973

Re: Advanced gamepad control

i'll back out the integration. seems too hard and does not worth it for a gimmick. i'll do the kiss rule, since it looks that there's way to many roadblocks with steam, also what about discord rich presence? like "Wumpus is playing LÖVE2D" tell me that one is simpler please. Are you talki...
by GVovkiv
Sun Oct 08, 2023 8:20 pm
Forum: Support and Development
Topic: Advanced gamepad control
Replies: 7
Views: 16973

Re: Advanced gamepad control

Where i can get the steam input api? i mean the .so & .dll files (and whatever uses android if at all), is all in one package? what do you recommend? on that note i didn't thought of steam integration at all but now that you brought that up i could like the steam integration, even maybe putting...
by GVovkiv
Sun Oct 01, 2023 6:41 pm
Forum: Games and Creations
Topic: Very simple falling sand simulation
Replies: 9
Views: 12709

Re: Very simple falling sand simulation

Thanks! The Window should be resizable but that obviously does not help too much if the simulation area does not fit on the screen anyway. Maybe I get around to adding a very basic zoom function sometime. There, in fact, several libraries that could scale game content to any window size, which migh...