Search found 106 matches
- Sat Sep 12, 2020 1:06 pm
- Forum: Ports
- Topic: Love.js - A Direct Emscripten Port
- Replies: 224
- Views: 520076
Re: Love.js - A Direct Emscripten Port
I got that to work on the first try by simply following the new readme.me on the repo, and without even checking my older posts here. That's good. :) I used Another Kind of World as the source love file. That one works flawlessly. It doesn't work with our own game yet (it didn't work before either, ...
- Sun Aug 09, 2020 9:32 am
- Forum: Ports
- Topic: Love.js - A Direct Emscripten Port
- Replies: 224
- Views: 520076
Re: Love.js - A Direct Emscripten Port
Once you install Node, make sure it's included in PATH (such that you can run node and npm in normal terminal). I double checked and that was already the case. Then, after running npm install just run node index.js game.love game_folder This worked! Hooray! Thank you very much. :) EDIT: I also upda...
- Sun Aug 09, 2020 6:56 am
- Forum: Ports
- Topic: Love.js - A Direct Emscripten Port
- Replies: 224
- Views: 520076
Re: Love.js - A Direct Emscripten Port
How about if you pick node to the default program? Oh, that changes things a bit! Instead of opening a new Node.js window, this makes everything stay in the Node.js command prompt. Here's what I get: C:\Users\Blabla\love.js-master>.\index.js --title Zabuyaki C:\zabuyaki.love C:\Zabuyaki Love file o...
- Sat Aug 08, 2020 9:28 pm
- Forum: Ports
- Topic: Love.js - A Direct Emscripten Port
- Replies: 224
- Views: 520076
Re: Love.js - A Direct Emscripten Port
The proper folder to be cd-ed into is love.js-master . You're getting confused between love.js the node package and the file. The node package is just called love.js and running the command love.js just runs index.js under the hood. The love.js file found in src/release is the love binary compiled ...
- Sat Aug 08, 2020 2:33 pm
- Forum: Ports
- Topic: Love.js - A Direct Emscripten Port
- Replies: 224
- Views: 520076
Re: Love.js - A Direct Emscripten Port
Thanks, but I'm still stuck. From what I see, love.js and index.js are not in the same folder, and from what I understand, index.js internally calls love.js. index.js is in love.js-master , and love.js is in love.js-master\src\release . So I suppose I should just go to the right folder (and make it ...
- Fri Aug 07, 2020 10:03 pm
- Forum: Ports
- Topic: Love.js - A Direct Emscripten Port
- Replies: 224
- Views: 520076
Re: Love.js - A Direct Emscripten Port
Davidobot, please help me get your version of love.js working. I tried to follow the instructions but I just don't get it. Among the stuff I tried: - Download and unzip "love.js-master.zip" - Open Visual Studio Code (that's what I usually use when I need to work with npm, but I suck at thi...
- Tue Jun 16, 2020 9:15 pm
- Forum: Support and Development
- Topic: Can I use spritesheets with löve
- Replies: 5
- Views: 5026
Re: Can I use spritesheets with löve
Yes, but you have to code the whole thing.
Example: https://github.com/thomasgoldstein/zabu ... r/rick.lua
- Thu May 21, 2020 5:15 pm
- Forum: Games and Creations
- Topic: Steam release: Push Blox 2 (PC) - free keys
- Replies: 19
- Views: 21067
Re: Steam release: Push Blox 2 (PC) - free keys
It is pretty nice. I have cleared levels from 1 to 14. I like the fact all levels are pretty unique, and the game is never repetitive. Every time, I start a level thinking it looks pretty much impossible, then end up finding the solution. Oh, and nice music. Naive question: what is the point of addi...
- Fri May 15, 2020 9:45 am
- Forum: Games and Creations
- Topic: Steam release: Push Blox 2 (PC) - free keys
- Replies: 19
- Views: 21067
Re: Steam release: Push Blox 2 (PC) - free keys
I grabbed the 6th one. Thank you.