Search found 16 matches

by Anase Skyrider
Wed Feb 10, 2021 11:10 pm
Forum: Libraries and Tools
Topic: [Library] LövelyMoon v2
Replies: 26
Views: 50066

Re: [Library] LövelyMoon v2

If you and Davidobot have github accounts, I would love to add you both as collaborators. I go by https://github.com/anaseskyrider . Also, I've thought of some use-cases for *keeping* the original state:new() function, creating state subclasses, so if you want to keep that in addition to cloneState...
by Anase Skyrider
Tue Feb 02, 2021 1:02 am
Forum: Libraries and Tools
Topic: Gspöt - retained GUI lib
Replies: 169
Views: 169939

Re: Gspöt - retained GUI lib

The Gspot.util.containspoint function might need to be revisted. The detection for the bounds of the height of my text object was incorrect until I set pos.y to use the same formula for the one that changes pos.x. After changing it, my text would correctly detect when my mouse was supposed to be ove...
by Anase Skyrider
Tue Feb 02, 2021 12:06 am
Forum: Libraries and Tools
Topic: Gspöt - retained GUI lib
Replies: 169
Views: 169939

Re: Gspöt - retained GUI lib

I'm not exactly an expert with this library, but changing Gspot.mousepress and Gspot.mouserelease to this appears to make clicks fire on mouse-up, and not cause anything else to break. A notable change I discovered with some testing is that if you make this.mousedt = 0 only when it registers a regul...
by Anase Skyrider
Mon Feb 01, 2021 11:06 pm
Forum: Libraries and Tools
Topic: Gspöt - retained GUI lib
Replies: 169
Views: 169939

Re: Gspöt - retained GUI lib

I'd love to see more updates on this library like: differentiating click from mousedown, clicks getting called on mouse-up instead of mouse-down, and easier ways to add those sorts of events to other frames. It took me quite a bit of digging to discover that the way to get a frame object to register...
by Anase Skyrider
Mon Feb 01, 2021 1:54 am
Forum: Libraries and Tools
Topic: [Library] LövelyMoon v2
Replies: 26
Views: 50066

Re: [Library] LövelyMoon v2

Following up on my last post, I've modified LovelyMoon for anyone to download. This file includes, in one zip, an updated demo, template, and usage guide (README.txt) for v3, as well as an MIT license (LICENSE.txt). Some minor fixes include the demo calling lovelyMoon.event instead of lovelyMoon.eve...
by Anase Skyrider
Sun Jan 31, 2021 1:58 am
Forum: Libraries and Tools
Topic: [Library] LövelyMoon v2
Replies: 26
Views: 50066

Re: [Library] LövelyMoon v2

Hi, I've been looking at libraries to help me with my game's internal architecture. This looks FANTASTIC for my purposes: simple to use, has enough features without being too convoluted to use (Polygamy looks very feature-rich but also too complicated for me). Reading the code without testing it, it...