Search found 31 matches

by soulmata
Mon Mar 30, 2015 6:02 am
Forum: Libraries and Tools
Topic: Löve Frames - A GUI Library
Replies: 406
Views: 354051

Re: Löve Frames - A GUI Library

Hello, I am greatly enjoying this library. It has saved me a lot of time. I believe I have encountered a bug or perhaps I'm not using it correctly. I have found that the SetAutoScroll method for a ColumnList does nothing. Looking at the code, it appears that the GetScrollBar method is returning noth...
by soulmata
Fri Aug 30, 2013 7:08 am
Forum: General
Topic: Linux talk
Replies: 11
Views: 3903

Re: Linux talk

You should probably leave the bootloader on your primary drive, in this case your SSD. Otherwise, in order to boot into Ubuntu, you'll need to tell your BIOS to use your HDD as the first boot device. Grub is fantastic these days for booting multiple OS, including any variant of Windows, so you shoul...
by soulmata
Fri Aug 30, 2013 5:04 am
Forum: Support and Development
Topic: lua destroying a table when i attempt to reference it
Replies: 3
Views: 3223

Re: lua destroying a table when i attempt to reference it

Yeah OK... I feel incredibly stupid now.

After pounding my head into my keyboard for an hour, I figure out that, two lines above where I called that function, I called it again - but forgetting to pass the table as an argument.

If only I'd wrote my unit tests first.
by soulmata
Fri Aug 30, 2013 3:14 am
Forum: Support and Development
Topic: lua destroying a table when i attempt to reference it
Replies: 3
Views: 3223

Re: lua destroying a table when i attempt to reference it

I can't figure out how or why this is happening, but if I do anything other than just print the contents of the table, it becomes nil. Even if I try to iterate over it with pairs, it immediately becomes nil.
by soulmata
Fri Aug 30, 2013 2:32 am
Forum: Support and Development
Topic: lua destroying a table when i attempt to reference it
Replies: 3
Views: 3223

lua destroying a table when i attempt to reference it

Hello, I am having an unusual issue in which a table I have passed to a function exists if I merely attempt to print it, but if I attempt to reference it, it gets destroyed(!). Observe the following: function f_give_me_a_table() local tbl = { [1] = 'data', [2] = 'more data', [3] = 'even more', } ret...
by soulmata
Tue Aug 20, 2013 5:59 pm
Forum: Support and Development
Topic: Writing unit tests within love code
Replies: 9
Views: 7906

Re: Writing unit tests within love code

It looks like he took the same approach I did, and mocks all of the needed love functions. At least I know I'm on the right track.

Does anyone else here have experiencing writing unit tests for their love code?
by soulmata
Sun Aug 18, 2013 9:50 am
Forum: Support and Development
Topic: Writing unit tests within love code
Replies: 9
Views: 7906

Writing unit tests within love code

Hello, I have some questions regarding best practices or at least "acceptable" practices for writing unit tests for LUA code written specifically for love. I'll preface this by saying I'm totally a goal-oriented person, so my primary interests are in producing code that does what I intend ...
by soulmata
Tue Jan 29, 2013 9:24 am
Forum: Support and Development
Topic: Scaling accuracy and spritebatches
Replies: 28
Views: 16233

Re: Scaling accuracy and spritebatches

Yeah, I was afraid of that. Unfortunately, if I want to support free scaling and rotation with multiple windows present(which I do, using gamera), enforcing whole number scaling is very difficult. I tried many methods of adjusting drawing positions and scaling to nearest whole or quarter numbers but...
by soulmata
Mon Jan 28, 2013 11:41 pm
Forum: Support and Development
Topic: Scaling accuracy and spritebatches
Replies: 28
Views: 16233

Scaling accuracy and spritebatches

Short and sweet: I've noticed when using scaling, even scaling with powers of 2, images drawn from quads will "bleed" in to adjacent quads, usually by 1 or 2 pixels. Is this normal behavior, and if so, what are some workarounds?" Long and lovely: In this scenario, I have a tile set co...
by soulmata
Mon Jan 28, 2013 4:13 am
Forum: Support and Development
Topic: Writing data structures to files
Replies: 2
Views: 1942

Writing data structures to files

Hi there, I read the love.filesystem documentation on the wiki and tried some forum searching, but couldn't find an answer specific to my question. In short, I want to serialize a table and write it to disk. The data contains no references or metadata, it's just a long list of more tables and string...