Search found 355 matches

by pauljessup
Wed Aug 09, 2023 5:31 pm
Forum: Libraries and Tools
Topic: 13 line class module
Replies: 2
Views: 5711

Re: 13 line class module

Nice getting the code footprint so small! 13 lines. Very cool.
by pauljessup
Wed Aug 09, 2023 12:27 pm
Forum: Libraries and Tools
Topic: Simplifying loves learning curve
Replies: 12
Views: 14191

Re: Simplifying loves learning curve

There's a learning curve? I thought Love was easier to learn the Godot, etc. Then again, I got my start with games with Allegro and C++ and DJGPP...so, maybe I'm more used to this way of doing things?

Although, I taught my son to do Lua and Love and he found it easier than the big name engines.
by pauljessup
Wed Jul 26, 2023 11:34 am
Forum: Libraries and Tools
Topic: Simple Scene Designer: something I've been working on
Replies: 14
Views: 15974

Re: Simple Scene Designer: something I've been working on

I'm going to be adding some more functionality to this, and then posting the function listing/etc and some more really simple examples. And then a little later, maybe early next year, I'll post a really robust version of the library that does more stuff (but the basic one will still be there, for th...
by pauljessup
Tue Jul 25, 2023 1:17 pm
Forum: Libraries and Tools
Topic: SimpleWindows - an extremely simple SNES/PSX/SMS style window system
Replies: 3
Views: 7349

Re: SimpleWindows - an extremely simple SNES/PSX/SMS style window system

I'm making the change myself now, so no worries. Thanks for the suggestion!
by pauljessup
Mon Jul 24, 2023 10:39 pm
Forum: Libraries and Tools
Topic: SimpleWindows - an extremely simple SNES/PSX/SMS style window system
Replies: 3
Views: 7349

Re: SimpleWindows - an extremely simple SNES/PSX/SMS style window system

Feel free to change it and I'll accept the commits!
by pauljessup
Thu Jul 20, 2023 12:40 pm
Forum: Libraries and Tools
Topic: Storylets and Love2d
Replies: 38
Views: 24335

Re: Storylets and Love2d

That's AWESOME
by pauljessup
Wed Jul 05, 2023 5:59 pm
Forum: Libraries and Tools
Topic: Simple Scene Designer: something I've been working on
Replies: 14
Views: 15974

Re: Simple Scene Designer: something I've been working on

Working on a stand alone version of the designer, a .love file you can drop in the same directory as your main file and use it to edit scenes outside of the game. As well as a scene loader/player .lua file (without the editing tools) for putting in a game ready to be released
by pauljessup
Sat Jul 01, 2023 4:25 pm
Forum: Libraries and Tools
Topic: lovepatch - A 9-patch library for LÖVE
Replies: 4
Views: 2041

Re: lovepatch - A 9-patch library for LÖVE

Well that is really cool! Huh. I think I might update my simpleWindows thing to use that, since it already does edges/etc, it just doesn't scale with them/etc.
by pauljessup
Thu Jun 29, 2023 2:31 pm
Forum: Libraries and Tools
Topic: Simple Scene Designer: something I've been working on
Replies: 14
Views: 15974

Re: Simple Scene Designer: something I've been working on

Been working on this example for it now, after refactoring some of the camera code. It's the start...I'll have to add sprite animations and collision to it, but it gives you an idea on how to use the library, and how to load scenes made with it into a game- https://github.com/pauljessup/SimpleSceneB...
by pauljessup
Tue Jun 27, 2023 1:21 pm
Forum: Support and Development
Topic: How to change maps in sti
Replies: 3
Views: 2859

Re: How to change maps in sti

Hey guys, Here I am with one more problem. I am using simple tiled implementation (or sti) in my love2d game and what I want to do is after hitting a collider class "win"(I am using windfield as physics library) I want to change the map to change the level but I don't know how to do it. W...