Search found 78 matches
- Mon Oct 21, 2019 10:30 am
- Forum: General
- Topic: Help with a black screen when exiting out of my lobby [closed]
- Replies: 13
- Views: 8445
Help with a black screen when exiting out of my lobby [closed]
So here's the problem - 1. whenever i go to progress over to the lobby a black screen appears 1a. I'm guessing this is because the object I'm drawing is no longer being drawn in "sprite.lua" because the condition needed to draw it is not met 2. Can you also help me tidy up the code a bit s...
- Mon Oct 14, 2019 6:41 am
- Forum: General
- Topic: Help finding a song [Closed]
- Replies: 5
- Views: 7041
Re: Help finding a song
Ok, I'll do it as soon as I can
- Mon Oct 07, 2019 4:36 pm
- Forum: General
- Topic: Help finding a song [Closed]
- Replies: 5
- Views: 7041
Re: Help finding a song
Don't know if I'm allowed to do this but if anybody complains I'll know for next time
Bump!
If you're are gonna complain no need to have a go at me just say sorry this isn't allowed or anything like that
Bump!
If you're are gonna complain no need to have a go at me just say sorry this isn't allowed or anything like that
- Sat Oct 05, 2019 8:32 am
- Forum: General
- Topic: Help finding a song [Closed]
- Replies: 5
- Views: 7041
Re: Help finding a song
Still unfortunately not the song I'm looking for, but thanks for the help and also now I have some new songs to add to my playlist :) if it helps - the exact image of the song is this mqdefault.jpg And all the notes I can remember are 'bum bum bum bum badadAd bududu budu badada' And also the song so...
- Fri Oct 04, 2019 10:36 pm
- Forum: General
- Topic: Help finding a song [Closed]
- Replies: 5
- Views: 7041
Help finding a song [Closed]
ok so I've been looking for this one particular song for about 8 months now - here's the info i know about it it's by theprimethanatos it starts of by going 'bum bum bum bum' and then goes into a beat it's synth wave (i think) it has an image similar to this on the thumbnail https://encrypted-tbn0.g...
- Tue Sep 24, 2019 3:58 pm
- Forum: General
- Topic: help with collisions [Solved]
- Replies: 22
- Views: 14623
- Sun Sep 22, 2019 8:05 am
- Forum: General
- Topic: help with collisions [Solved]
- Replies: 22
- Views: 14623
Re: help with collisions
ok i tried returning the values of world:move and it kind of works though there's one problem (here's my love file) game.love this section of code: for i=1,len do local other_ = cols[i].other if other_.isCoin then print('coin') elseif other_.isExit then print('exit') elseif other_.isSpring then prin...
- Sun Sep 15, 2019 5:02 pm
- Forum: General
- Topic: help with collisions [Solved]
- Replies: 22
- Views: 14623
Re: help with collisions
Thanks pgimeno it worked! I'll leave this topic unsolved for now just in case i have any more questions but for now thankyou for the help and also thanks to anyone else who helped :) edit: yeah I'm back already.... how would i detect which tile my character collides with and give the tiles names for...
- Sat Sep 14, 2019 8:45 am
- Forum: General
- Topic: help with collisions [Solved]
- Replies: 22
- Views: 14623
Re: help with collisions
sorry about that here's my love file
just a warning close the love file immediately after your done with it or else (like mine) your PC will be on the verge of crashing
just a warning close the love file immediately after your done with it or else (like mine) your PC will be on the verge of crashing
- Fri Sep 13, 2019 2:49 pm
- Forum: General
- Topic: help with collisions [Solved]
- Replies: 22
- Views: 14623
Re: help with collisions
sorry about that pgimeno here's lobby.lua which i think is the main cause of the drop in fps all you need to do is run sprite:load() in a main.lua file: lobby.lua lobby = {} local sprite = require('sprite') local bump = require('bump') function lobby:load() sprite:move_true() --sprite:add_collision(...