Search found 1938 matches

by Nixola
Thu Feb 22, 2018 7:45 pm
Forum: Games and Creations
Topic: Game Dev Studio - a game dev sim, with focus on employees (now on Steam)
Replies: 7
Views: 5877

Re: Game Dev Studio - a game dev sim, with focus on employees (now on Steam)

I know the effort might be too much for the returns, but could you please look into providing a Linux build on Steam?
by Nixola
Thu Feb 15, 2018 7:36 pm
Forum: Support and Development
Topic: Ternary operator for just two possibilities?
Replies: 9
Views: 5583

Re: Ternary operator for just two possibilities?

If you're just toggling that variable between 1 and 2, you may want to use true and false instead if it makes sense in its context.
by Nixola
Thu Feb 15, 2018 4:31 pm
Forum: Support and Development
Topic: Very basic error involving Binser
Replies: 1
Views: 1678

Re: Very basic error involving Binser

Love.filesystem.load will try to load the file as code. You may want love.filesystem.read to load the contents of the file, so that binser can then deserialize it.
By the way, welcome to the forum!
by Nixola
Thu Jan 25, 2018 8:44 pm
Forum: Support and Development
Topic: love.graphics.print( coloredText ) question
Replies: 7
Views: 6857

Re: love.graphics.print( coloredText ) question

setColor works by modifying the color of everything you draw. lg.print({green, "TEXT"}) works by printing, with the current color, text that is already green; if the color is blue, it will not draw anything. It's like drawing a green image.
by Nixola
Sat Dec 30, 2017 10:59 am
Forum: Support and Development
Topic: Building LÖVE Arch linux
Replies: 5
Views: 10701

Re: Building LÖVE Arch linux

You can just install it from the command line without having to build or download anything manually:

Code: Select all

sudo pacman -S love
by Nixola
Wed Dec 20, 2017 11:12 pm
Forum: Support and Development
Topic: Make speed constant no matter the FPS
Replies: 5
Views: 4066

Re: Make speed constant no matter the FPS

You could show us some actual code, or even better upload a working .love file that showcases your issue; the snippet itself looks fine.
by Nixola
Wed Dec 20, 2017 6:21 pm
Forum: Support and Development
Topic: Making a custom build of LÖVE that can be run on CLI?
Replies: 4
Views: 2781

Re: Making a custom build of LÖVE that can be run on CLI?

You can also use LuaSocket if you want to get input from the CLI without blocking. It's a hack at best though, and you should really use threads if you can.
by Nixola
Tue Dec 19, 2017 9:37 am
Forum: Libraries and Tools
Topic: emitor - Particle system editor
Replies: 16
Views: 16040

Re: emitor - Particle system editor

It looks like the issue is with broken symlinks; having one of those in the current directory makes it crash.
Also, please do not double post. You can edit your last post if you notice you forgot something.
by Nixola
Tue Dec 19, 2017 9:03 am
Forum: Libraries and Tools
Topic: emitor - Particle system editor
Replies: 16
Views: 16040

Re: emitor - Particle system editor

The problem is, i can't tell you more. Well, you could start by stating what OS it is and maybe running it from a terminal to see if it prints anything... By the way, if I try to browse ~ while opening a file, emitor segfaults. Manjaro Linux, 64 bit. I tried to load a texture, then save to a pfx fi...