Search found 612 matches
- Mon Jul 04, 2022 8:49 am
- Forum: Games and Creations
- Topic: Pain Flood Fill aka "pain ting"
- Replies: 1
- Views: 2079
Re: Pain Flood Fill aka "pain ting"
9/10, could use more screams of agony.
- Sat Jul 02, 2022 12:23 pm
- Forum: Games and Creations
- Topic: Balloon Adventure
- Replies: 10
- Views: 4682
Re: Balloon Adventure
Cute. I like the speedy bird.
- Fri Jul 01, 2022 9:24 pm
- Forum: Libraries and Tools
- Topic: LuaPreprocess - straightforward preprocessor with simple syntax
- Replies: 76
- Views: 163505
Re: LuaPreprocess - straightforward preprocessor with simple syntax
Update 1.20 Changes since 1.19 : Library: getOutputSoFar() can now take an output buffer argument. Detecting duplicate names in dual code: !!x, x = ... Fixed evaluate() sometimes raising an error instead of returning it. Fixed issue with files not ending with a newline. Fixed silly internal error w...
- Fri Jul 01, 2022 3:14 am
- Forum: Support and Development
- Topic: Won't display text and image
- Replies: 3
- Views: 1724
Re: Won't display text and image
You can't have two love.draw functions. The latter replaces the previous one. Put all your rendering code in the same function.
- Thu Jun 30, 2022 2:56 pm
- Forum: Support and Development
- Topic: im having issue with rgb values
- Replies: 2
- Views: 1536
Re: im having issue with rgb values
Color values go between 0 and 1 in the later LÖVE versions. Earlier it was between 0 and 255.
- Sun Jun 26, 2022 11:28 pm
- Forum: Support and Development
- Topic: Anotther difficulty
- Replies: 25
- Views: 7816
Re: Anotther difficulty
Use love.filesystem.write and love.filesystem.read to write and read save files. To save data to a file you need to serialize the data to a string first (and deserialize the string when loading). There are numerous libraries to help with that.
- Mon Jun 20, 2022 12:02 pm
- Forum: Libraries and Tools
- Topic: LuaPreprocess - straightforward preprocessor with simple syntax
- Replies: 76
- Views: 163505
Re: LuaPreprocess - straightforward preprocessor with simple syntax
Update 1.19 Changes since 1.18 : Library: All uses of `!` now work in macros. Added functions: getIndentation() , getCurrentIndentationInOutput() , getOutputSoFarOnLine() , writeFile() . Added function readFile() as alias for getFileContents() . (The latter is now deprecated.) Added environment arg...
- Sun Jun 19, 2022 8:39 am
- Forum: Games and Creations
- Topic: Shooter test
- Replies: 3
- Views: 1780
Re: Shooter test
This seems fine for a beginner's game. Nice job. It's very difficult to avoid damage. Maybe more ships should just shoot forward instead of aiming at the player, or just have fewer ships. Some ships are also shooting from outside the screen. Note that you should be careful when distributing files yo...
- Sun Jun 19, 2022 8:07 am
- Forum: Games and Creations
- Topic: 1st creation
- Replies: 3
- Views: 1637
Re: 1st creation
You probably want to have a look at the wiki too: https://love2d.org/wiki/Game_Distribution
- Fri Jun 10, 2022 5:16 pm
- Forum: Games and Creations
- Topic: Granite Crash
- Replies: 10
- Views: 6071
Re: Granite Crash
I dug, explored, exploded, became a grave, explored the afterlife as a grave, collected 51 out of 42 possible gems, and barely escaped an all-consuming black void from above. Amazing.