Search found 27 matches
- Fri Oct 13, 2017 9:55 pm
- Forum: Support and Development
- Topic: BUMP collision help
- Replies: 1
- Views: 1637
BUMP collision help
I recently started using BUMP as my collision library after giving up on trying to make collisions myself. So far everything is smooth until I wanted to change the type of collision. I cannot understand how to change the collision of certain objects when it collides with other certain objects. EX: P...
- Sun Sep 24, 2017 11:12 pm
- Forum: Support and Development
- Topic: Steering Movement Help
- Replies: 3
- Views: 2930
Re: Steering Movement Help
Hey, basically what you need are these two lines: player_x = player_x + math.cos(player_r) * speed * dt player_y = player_y + math.sin(player_r) * speed * dt If you are not familiar with trigonometry, I suggest googling about how sin/cos (atan2 might also help you in the future) works. I'm attachin...
- Sun Sep 24, 2017 2:38 am
- Forum: Support and Development
- Topic: Steering Movement Help
- Replies: 3
- Views: 2930
Steering Movement Help
Hi, I started playing around with this concept called sprite stacking, and its of a car, and I wanted to implement movement. I didnt want regular movement, I wanted to implement steering movement. After alot of trial and error and alot of ghetto code I figured I should ask because there must be an e...
- Sat Aug 05, 2017 8:39 pm
- Forum: Support and Development
- Topic: [SOLVED] for Smooth tile-based collision :D
- Replies: 5
- Views: 5893
Re: [Help] for Smooth tile-based collision
Hi, Im also a beginner like you and I spent soooo much time trying to figure out tile collision. I just couldnt, and I didnt want to use libraries. So dont wast time like me and use a collision library, trust me its way better. I recently started using Bump and I feel like I wasted my time. Hope it ...
- Thu Aug 03, 2017 11:52 pm
- Forum: Support and Development
- Topic: [SOLVED] Help. Big memory leak. Not sure why.
- Replies: 2
- Views: 2000
Re: Help. Big memory leak. Not sure why.
Thank you so much! I had never thought of that! And thanks for those nice functions!
- Thu Aug 03, 2017 9:57 pm
- Forum: Support and Development
- Topic: [SOLVED] Help. Big memory leak. Not sure why.
- Replies: 2
- Views: 2000
[SOLVED] Help. Big memory leak. Not sure why.
Hello, Ive been working on this rougelike rpg game and I ran into a problem. In my maps.lua file in line 84 there is a for loop that respawns all the entities back into the world. But when it runs, the program runs out of memory and crashes. I cant figure out why, maybe I have to optimize my code? N...
- Thu Jun 22, 2017 1:12 am
- Forum: Games and Creations
- Topic: Karate Mania II Alpha [Game based on Rhythm Heaven]
- Replies: 2
- Views: 5892
Karate Mania II Alpha [Game based on Rhythm Heaven]
Im a huge fan of the Rhythm Heaven franchise, and I love the music and the art and just about everything about the games. For as long as I remember I wanted to make my own levels. That's when I found out about a program called Karateka Mania, which let you create your own Karate Man stages. I loved ...
- Wed May 31, 2017 4:08 am
- Forum: Support and Development
- Topic: Why is my program crashing?
- Replies: 3
- Views: 2956
Why is my program crashing?
So recently I was working on a version of Battle Cats, but with my sprites instead of like cats. I've been coding with lua and love2d for about 2 years now, so my code is really sloppy. I think that the reason this program crashes at the end when you defeat the enemy base is because there are too ma...
- Sat Apr 29, 2017 5:38 am
- Forum: Support and Development
- Topic: Super Simple Generic Algorythm, need help.
- Replies: 1
- Views: 2159
Super Simple Generic Algorythm, need help.
I just recently started getting interested in Genetic Algorythms, and decided I would make my own really simple one. My vision is for it to be 4 squares (or people like i call them) that spawn in a maze and go in random directions, recording all the X and Y coordinates where there are walls. Then wh...
- Sat Jan 28, 2017 10:33 pm
- Forum: Games and Creations
- Topic: Rhythm engine DEMO
- Replies: 2
- Views: 2933
Rhythm engine DEMO
Ever since I've started coding with LÖVE, I've always been interested in Rhythm Games. I'm a fan of the rhythm heaven series, and really wanted to do something like it. So I made this little demo. I'm a beginner, so I might have some sloppy code here and there, but I'd really appreciate it if someon...