Search found 343 matches
- Fri Nov 06, 2015 5:12 pm
- Forum: Support and Development
- Topic: What's wrong with this puzzle game?
- Replies: 2
- Views: 1878
What's wrong with this puzzle game?
I tried my hand at making a very simple puzzle game I saw on mobile. The point is, the correct answer is the green square, and you are supposed to click to squares that, when added together, become the same as the answer. I'm sure you'll understand if you look at the code. For some reason it's not b...
- Sun Oct 25, 2015 2:18 pm
- Forum: Libraries and Tools
- Topic: [library] bump.lua v3.1.4 - Collision Detection
- Replies: 227
- Views: 124978
- Fri Oct 23, 2015 8:48 pm
- Forum: Libraries and Tools
- Topic: [library] bump.lua v3.1.4 - Collision Detection
- Replies: 227
- Views: 124978
Re: [library] bump.lua v3.1.4 - Collision Detection
So, if I want to add enemies to my game, I add them to the world, but what do I do if I want the player to be able to pass through the enemy? Of course I want them both to collide with the other objects in the world.
- Fri Oct 09, 2015 8:07 pm
- Forum: Libraries and Tools
- Topic: LÖVE3D
- Replies: 201
- Views: 167003
Re: LÖVE3D
I want to try this out, how do I update to löve version 0.10.0? On the wiki it says it's not released yet. I'm using the repositories for installing on Linux.
- Fri Sep 18, 2015 7:35 pm
- Forum: Support and Development
- Topic: How do I make a very simple platformer?
- Replies: 2
- Views: 1211
How do I make a very simple platformer?
I've tried and failed multiple times at making a basic platformer. Just a tilemap and a player, with falling and proper collision detecting. I just can't make it work and all the tutorials I've seen are either really advanced or in another programming language that I don't fully understand. Please h...
- Thu Sep 10, 2015 7:49 pm
- Forum: Support and Development
- Topic: Rectangle collision with angled rectangles?
- Replies: 7
- Views: 3833
Re: Rectangle collision with angled rectangles?
How do I check edges?
- Thu Sep 10, 2015 7:49 pm
- Forum: Games and Creations
- Topic: Loophole - 2D Puzzle Platformer
- Replies: 36
- Views: 26723
Re: Loophole - 2D Puzzle Platformer
Cool ideas!
- Tue Sep 08, 2015 6:23 pm
- Forum: Support and Development
- Topic: Rectangle collision with angled rectangles?
- Replies: 7
- Views: 3833
Rectangle collision with angled rectangles?
How do you check collision for two rectangles that are angled / rotated? I need this for a top down shooter game im doing.
- Mon Aug 31, 2015 5:53 pm
- Forum: Games and Creations
- Topic: Loophole - 2D Puzzle Platformer
- Replies: 36
- Views: 26723
Re: Loophole - 2D Puzzle Platformer
Oh, that's right...
- Mon Aug 31, 2015 4:14 pm
- Forum: Games and Creations
- Topic: Loophole - 2D Puzzle Platformer
- Replies: 36
- Views: 26723
Re: Loophole - 2D Puzzle Platformer
Nice, the movement feels a lot better and it's easier to control the player. Some small bugs I noticed: On level eight 'W' restarts the level? I think it might only be when trying to use the teleporter on the right. The white dot showing what character you're currently playing as is drawn on top of ...