Search found 2058 matches
- Mon Jun 17, 2013 4:21 pm
- Forum: Support and Development
- Topic: Is there a point to getters and setters in Lua?
- Replies: 15
- Views: 11161
Re: Is there a point to getters and setters in Lua?
You can actually make your Lua objects' properties private, via closure OO emulaton approach. local function MyClass(init) -- the new instance local self = { -- public fields go in the instance table public_field = 0 } -- private fields are implemented using locals -- they are faster than table acce...
- Mon Jun 17, 2013 3:21 pm
- Forum: nLÖVE
- Topic: Getting it into 'vanilla' love.
- Replies: 17
- Views: 91142
Re: Getting it into 'vanilla' love.
So this is not "getting rid of OpenGL and pals", it's more like "have backup dudes in case OpenGL and pals fail". Well, this should be pretty great, but I'm not entirely sure how well it will work on ARM devices which are known for lousy floating-point math performance, AFAIK mod...
- Mon Jun 17, 2013 3:02 pm
- Forum: General
- Topic: Avatars: OBEY!
- Replies: 763
- Views: 1002315
Re: Avatars: OBEY!
Obey or be hugged!
- Mon Jun 17, 2013 2:56 pm
- Forum: Games and Creations
- Topic: SLG
- Replies: 38
- Views: 16478
Re: SLG
I assume it's an astronaut hemlet sort of thing.MadByte wrote: What is the glass orb on his head for ?
- Mon Jun 17, 2013 2:50 pm
- Forum: Games and Creations
- Topic: SLG
- Replies: 38
- Views: 16478
Re: SLG
But there's nothing to comment on so far, provided you haven't posted the demo. It's just an extremely generic platform game, that's what I can tell from screenshots.
- Mon Jun 17, 2013 1:06 pm
- Forum: Support and Development
- Topic: What is the default line break size?
- Replies: 5
- Views: 4069
Re: What is the default line break size?
Oh, I got it. You can obtain your height as following:
That should do the trick.
Wasn't meant to doublepost, but current member group won't let me edit my posts (or even see them for that matter).
Code: Select all
local height = yourfont:getHeight * yourfont:getWrap ( textstring )
Wasn't meant to doublepost, but current member group won't let me edit my posts (or even see them for that matter).
- Mon Jun 17, 2013 1:02 pm
- Forum: Support and Development
- Topic: What is the default line break size?
- Replies: 5
- Views: 4069
Re: What is the default line break size?
Probably that's because this is font's height, not rendered text one's. If you know exactly how many rows you have, multiply it by font height.
- Mon Jun 17, 2013 12:15 pm
- Forum: Libraries and Tools
- Topic: Lighting Dynamics Demo
- Replies: 30
- Views: 16954
Re: Lighting Dynamics Demo
Yeah, it's pretty good. Once I did almost exactly the same thing with GameMaker, but due to it's exceptional performance my demo was nowhere close to what's seen on that video regardless vast efforts to keep it fastest possible. Oh well. I think I'd rewrote it for löve once I get used to it. Was con...