Mermersk wrote:Very nice, I see you have but alot of work into this. Did you do the graphics ?
Search found 611 matches
- Tue Jan 07, 2014 10:55 pm
- Forum: Games and Creations
- Topic: Luminosity - Launching soon!
- Replies: 11
- Views: 3910
Re: Luminosity
- Tue Jan 07, 2014 4:07 pm
- Forum: Games and Creations
- Topic: Luminosity - Launching soon!
- Replies: 11
- Views: 3910
Re: Luminosity
Looks awesome. Very much polished. One small suggestion: In the options menu, where you can select the color of the beam, why not show the beam color, instead of writing it. A colored image is easier to comprehend than a text saying the color. And one question: What is the challenge of the game? Ho...
- Tue Jan 07, 2014 4:28 am
- Forum: Games and Creations
- Topic: Luminosity - Launching soon!
- Replies: 11
- Views: 3910
Luminosity - Launching soon!
Hello fellow coders! I posted about this game a long time ago, before it even had a name. Fast forward a few months and the game is getting close to release. There are still a bunch of things on the to-do-list, but I thought you guys might want to see the progress :) I show the new upgrade store, an...
- Fri Dec 27, 2013 2:30 pm
- Forum: General
- Topic: 0.8.0 vs 0.9.0 benchmark = yay!
- Replies: 9
- Views: 2481
Re: 0.8.0 vs 0.9.0 benchmark = yay!
Do the benchmarks use SpriteBatches? If not, they aren't really testing the right things (SpriteBatches are what you should use when you care about performance when drawing sprites.) Also, I suspect you're testing the difference between calling C API functions in Lua versus LuaJIT more than anythin...
- Thu Dec 26, 2013 11:00 pm
- Forum: Games and Creations
- Topic: Next shoot'em up game
- Replies: 5
- Views: 3992
Re: Next shoot'em up game
There is that annoying bug where on Windows 8 your game will run even if you have case-sensitive error (IE not matching in code vs name on the actual file) that results in it running well for you, but once you send it to a friend it crashes.
- Mon Dec 23, 2013 1:09 pm
- Forum: Games and Creations
- Topic: First playable demo - need testers :)
- Replies: 9
- Views: 3607
Re: First playable demo - need testers :)
Really nice game dude, I like the art a lot! But since it is feedback you want I can tell you that I would really change the sound on the menu selection. It kind of hurts my ears and is more noise than sound. Hi! yes, thanks :) Do you mean the sound when you select(enter) something or when going up...
- Mon Dec 23, 2013 12:39 am
- Forum: Games and Creations
- Topic: First playable demo - need testers :)
- Replies: 9
- Views: 3607
Re: First playable demo - need testers :)
Really nice game dude, I like the art a lot!
But since it is feedback you want I can tell you that I would really change the sound on the menu selection. It kind of hurts my ears and is more noise than sound.
But since it is feedback you want I can tell you that I would really change the sound on the menu selection. It kind of hurts my ears and is more noise than sound.
- Sat Dec 21, 2013 11:30 am
- Forum: Libraries and Tools
- Topic: Completely Lua/Love2D based map editor and player
- Replies: 49
- Views: 50937
Re: Completely Lua/Love2D based map editor and player
Awesome, looking forward to that . Keep up the good work!
- Wed Dec 18, 2013 12:59 pm
- Forum: Games and Creations
- Topic: Eon
- Replies: 20
- Views: 10872
Re: Eon
When I launch it (by pressing play as jeeper on your website) I just end up with a picture of stars, and nothing is interactable.
- Sun Dec 15, 2013 1:57 pm
- Forum: Libraries and Tools
- Topic: StackMachine: Build pipline for LÖVE games
- Replies: 42
- Views: 27888
Re: StackMachine: Build pipline for LÖVE games
I would use it just to be a slacker and make Mac app/windows.exe out of my games if it did not add the "POWERED BY STACKMACHINE". Totally understand where you are coming from. The game checks for updates during the splash screen, so I need to display something other than a black screen. T...