Search found 611 matches
- Thu Aug 19, 2021 11:45 am
- Forum: General
- Topic: Löve Windows Distribution & Custom icon [Youtube]
- Replies: 2
- Views: 6871
Re: Löve Windows Distribution & Custom icon [Youtube]
I think for the purposes of a video like this, it could've been good to show a diagram of what the zip's contents should look like internally. 7zip does things nicely, but windows' own zipping tools can be a bit weird, if someone happens to be using them. Could've maybe also zoomed in more on the f...
- Tue Aug 17, 2021 2:33 pm
- Forum: General
- Topic: Löve Windows Distribution & Custom icon [Youtube]
- Replies: 2
- Views: 6871
Löve Windows Distribution & Custom icon [Youtube]
Tried to make a short and to the point tutorial on how to create a fused exe file. Hope it helps someone!
- Tue Aug 03, 2021 3:05 pm
- Forum: General
- Topic: Löve with Atom (Youtube tutorial)
- Replies: 1
- Views: 4221
Löve with Atom (Youtube tutorial)
A frequently asked question on my videos has been regarding my setup on Atom. In this video I try to cover the settings, packages and keybinds which I use on a daily basis
- Sun Jul 25, 2021 8:09 am
- Forum: Games and Creations
- Topic: love editor
- Replies: 11
- Views: 13265
- Wed Jun 23, 2021 6:56 am
- Forum: Games and Creations
- Topic: Chainball! - A physics sports game!
- Replies: 3
- Views: 9411
Re: Chainball! - A physics sports game!
Wow! :awesome: Looks nice! Did you make this in 48 hours? Nice work with the theme they gave you(joined together). Thank you, yes it was made in 48 hours :) Are the results out? What place did you come out? When do the results come out cause I doubt they have. :P Placed at #188 out of 5812, quite h...
- Fri Jun 18, 2021 12:22 pm
- Forum: General
- Topic: Best practices and things you'd like changed about Love2D
- Replies: 47
- Views: 57261
Re: Best practices and things you'd like changed about Love2D
For me, it would be removing love.graphics.setFont and love.graphics.setNewFont . love.graphics.print and love.graphics.printf since 11.0 accepts 2nd "font" parameter so having those 2 functions seems redundant to me. Example -- This love.graphics.setFont(myFont) love.graphics.print("...
- Wed Jun 16, 2021 1:26 pm
- Forum: Games and Creations
- Topic: Chainball! - A physics sports game!
- Replies: 3
- Views: 9411
Chainball! - A physics sports game!
https://img.itch.zone/aW1nLzYyMTkzMTcucG5n/original/5c37gK.png Chainball! is a game developed for GMTK2021. Your job is to score the ball in the goal - a concept as old as time. However, in Chainball!, the only way for you to advance the ball is to strike it with the ball-and-chain attached to your...
- Sun Jun 06, 2021 7:37 am
- Forum: General
- Topic: Help i am making a game for a project but i have some trouble
- Replies: 2
- Views: 5370
Re: Help i am making a game for a project but i have some trouble
The reason is that you are declaring the trash table in your mousepressed callback function. This means that each time you set it to be a new, empty, table. Apart from that your code is a little bit confusing, which makes it harder for you to find issues like this. I would recommend against nesting ...
- Sun Jun 06, 2021 7:23 am
- Forum: General
- Topic: Best practices and things you'd like changed about Love2D
- Replies: 47
- Views: 57261
Re: Best practices and things you'd like changed about Love2D
[...] about Xii's complaint about lack of edge detection for keys; I said it was no big deal, as I don't think it's a frequent use case, [...] Jumping in a platformer. Shooting in a shooter. Activating a special ability. Pressing undo. It's a very frequent use case to detect single key presses. And...
- Mon May 24, 2021 8:25 am
- Forum: Games and Creations
- Topic: Disco Inferno
- Replies: 9
- Views: 16532
Re: Disco Inferno
Your title is misleading. A game can be mistakeably, and for good reason, considered continuous. Still being made as players play and enjoy the game. I'm having some trouble understanding you due to your English being a bit on the weaker side, so excuse me if I misunderstood what you meant. A game ...