Search found 6382 matches
- Wed Mar 04, 2009 3:21 pm
- Forum: Libraries and Tools
- Topic: LoveUI for Love 0.5.0
- Replies: 118
- Views: 73121
Re: LoveUI... The next generation in gui development.
What operating system do you two use? I had this bit of code in there: local FILE_PATH_SEPARATOR="/" if love.system.getPlatform( )=="Windows" then FILE_PATH_SEPARATOR="\\" end I thought on windows file paths are separated by "\" instead of by "/"......
- Tue Mar 03, 2009 9:07 pm
- Forum: General
- Topic: Pimping the wiki!
- Replies: 6
- Views: 2644
Re: Create a background for the wiki!
Something like this?qubodup wrote:Unicorns?
- Tue Mar 03, 2009 5:05 pm
- Forum: Games and Creations
- Topic: NetPong (LUBEd Pong)
- Replies: 9
- Views: 7701
Re: NetPong (LUBEd Pong)
Interesting. The game is a bit buggy though, with balls flying off screen and all.
- Tue Mar 03, 2009 5:01 pm
- Forum: Games and Creations
- Topic: LoveLife
- Replies: 12
- Views: 8928
Re: LoveLife
Pretty neat. Kudos! Thank you! I feel that the text should be a different color than the pixels. Makes it hard to read. You're right. If I get to it, it'll be fixed in the next version. You can check out some of the other more mature cellular automata if your'e interested. (...) as well as differen...
- Tue Mar 03, 2009 4:45 pm
- Forum: Support and Development
- Topic: script {help} mouse clicking
- Replies: 8
- Views: 3752
Re: script {help} mouse clicking
(...) (btw use the tab key, its faster than endless spaces) (...) That is a matter of taste. If you have a decent editor, it does not really matter, but the main point (as with everything about coding style) is that you have to be consistent. Hellfiresage's code is not. I'm even surprised it "...
- Mon Mar 02, 2009 5:06 pm
- Forum: Support and Development
- Topic: script {help} mouse clicking
- Replies: 8
- Views: 3752
Re: script {help} mouse clicking
(...) and please dont take this too personally, in my years of LUA systems + noobies (...) Then you must know it is Lua, not LUA, but that is not very important. (...) (btw use the tab key, its faster than endless spaces) (...) That is a matter of taste. If you have a decent editor, it does not rea...
- Mon Mar 02, 2009 4:55 pm
- Forum: Support and Development
- Topic: Drawing primitives like circles and rectangles
- Replies: 19
- Views: 13286
Re: Drawing primitives like circles and rectangles
I tried it out again to reproduce it. It only happens with rectangles. love.graphics.rectangle(love.draw_line, 100, 100, 200, 200) without setting the width, it doesn't show up. I'll put it as a bug in the issue tracker On Win XP I had the same problem, but I gave up on the idea of rectangles altog...
- Sun Mar 01, 2009 10:14 am
- Forum: Libraries and Tools
- Topic: Navigating maps
- Replies: 9
- Views: 7534
Re: Navigating maps
Very cool, and I second Voker57's comment . Makes me itch to make a retro RTS with it.
- Sun Mar 01, 2009 10:10 am
- Forum: Libraries and Tools
- Topic: Lövely Clouds
- Replies: 11
- Views: 10948
Re: Lövely Clouds
I think that the color you used for the sky is too deep and unnatural... :shock: Kind of hurts my eyes. I would use something like the LOVE Club's banner color, which is (16, 159, 230), but that's just me. This was just a test, and I really didn't pay much attention to colour. However, after I read...
- Sat Feb 28, 2009 5:25 pm
- Forum: Libraries and Tools
- Topic: Lövely Clouds
- Replies: 11
- Views: 10948
Lövely Clouds
I made a small test program that shows some clouds floating around, perhaps usable as background animation for a platformer. Please tell me what you think.