Search found 161 matches

by TsT
Wed May 04, 2011 11:04 pm
Forum: Games and Creations
Topic: Eternity
Replies: 42
Views: 20125

Re: Eternity

For the fun I decide to in space really fast (always "up").
I see the engine/booster effect of the ship... (see 1)
It's a detail but it can be better if the effect will be limited to the zone 2 or 3.

my 2 cents :D
by TsT
Wed May 04, 2011 10:55 pm
Forum: Support and Development
Topic: lovejail : a safe environment
Replies: 8
Views: 6420

Re: lovejail : a jailed environment

The require and module support was fully recoded. inside the jail you are allowed to load lua files with require (or love functions). If you can configure to allow or deny loading of C library with require() call. For example, require("socket") inside the jail will load socket (and socket....
by TsT
Wed May 04, 2011 9:00 am
Forum: Support and Development
Topic: Detecting proper framebuffers
Replies: 15
Views: 8836

Re: Detecting proper framebuffers

Why not patching the love API with a internal error catching ? Something like : if not love.graphics.newFramebufferOriginal then love.graphics.newFramebufferOriginal = love.graphics.newFramebuffer love.graphics.newFramebuffer = function(...) local ok, ret = pcall(love.graphics.newFramebufferOriginal...
by TsT
Tue May 03, 2011 4:37 pm
Forum: Libraries and Tools
Topic: UnLöve: Zombie Survival [Alpha?!?!]
Replies: 42
Views: 34046

Re: UnLöve: Zombie Survival [Alpha?!?!]

More I see your game, more I think it can be an excellent game to play with Artificial Intelligence. I suppose the zombies position can not be hard to get ! I think at first about to set a AI for the player. But we can imagine lot of things ... like put a second player (computer) and play with it in...
by TsT
Mon May 02, 2011 5:39 pm
Forum: General
Topic: LÖVE distribution website
Replies: 103
Views: 35136

Re: LÖVE distribution website

Is it planned to have a option to make a .love as zip file only creation (no exe/binary attached) ? Why? You already have a .love. Oups sorry I'm tired. I don't know why I thought the Selector point to a directory and take files directly from it. Forget my question :oops: EDIT: tired not tried ...
by TsT
Mon May 02, 2011 1:03 pm
Forum: General
Topic: LÖVE distribution website
Replies: 103
Views: 35136

Re: LÖVE distribution website

Is it planned to have a option to make a .love as zip file only creation (no exe/binary attached) ?
by TsT
Sat Apr 30, 2011 8:17 pm
Forum: Libraries and Tools
Topic: UnLöve: Zombie Survival [Alpha?!?!]
Replies: 42
Views: 34046

Re: Unlove: Zombie Survival

I made some changes to allow playing even framebfuffer are not supported. By this way I was able to play to your game, and I like it ! --- unlove006.1/draw.lua +++ unlove006.2/draw.lua @@ -10,7 +10,7 @@ --blood love.graphics.setColor(255, 255, 255, 255) - love.graphics.draw(blood_buffer, 0, 0) + if ...
by TsT
Sat Apr 30, 2011 6:54 pm
Forum: Support and Development
Topic: lovejail : a safe environment
Replies: 8
Views: 6420

Re: jailed environment

I'm happy to release the 2nd alpha version. I worked hard on the require() problem ... and found solution to make my own require :crazy: that is using loadfile() and setfenv() for the lua module and load C library with the out-of-jail require(). Now the jail is able to load a file that is change thi...
by TsT
Sat Apr 30, 2011 4:08 pm
Forum: Support and Development
Topic: lovejail : a safe environment
Replies: 8
Views: 6420

Re: jailed environment

Yeah SELOVE is the thing when it comes to sandboxing. Also, for your information, bartbes used the name "Jail" on a library of his. Thanks for the information, but I'm not using the jail.lua in my files, I'm using name like luajail.lua and lovejail.lua and loading directly with love.files...
by TsT
Sat Apr 30, 2011 1:09 am
Forum: Support and Development
Topic: lovejail : a safe environment
Replies: 8
Views: 6420

Re: jailed environment

I have quickly take a look. (got problem to compile it :| ) I have seen the source, the approach seems different, SElove remove some functions from the global env. My way is to keep the current global env and provide a safe env. But I found known problem : the dofile, require (and module) register g...