Search found 161 matches

by TsT
Mon Oct 20, 2008 5:12 pm
Forum: General
Topic: Online games yet?
Replies: 12
Views: 9701

Re: Online games yet?

You must... because my game is currently not playable at all ! I can provide a alpha screenshot previous if you want :D But I'm currently working about rewriting lot of technical part (nothing visible on a screenshot) About my network part ... For now, I'm using only one socket always keep opened, o...
by TsT
Mon Oct 20, 2008 4:39 pm
Forum: General
Topic: Online games yet?
Replies: 12
Views: 9701

Re: Online games yet?

Yes :D I use love as network client (client only, not listening part) for our futur MMO game (nothing officially released yet, will be under free licence). It will be played by turn (1 turn will equal between 1 and 10 minutes) then our game don't need hight network rate. I'm interesting to share net...
by TsT
Sun Oct 19, 2008 12:21 pm
Forum: General
Topic: How can I do a "mask" or blendmode union ?
Replies: 4
Views: 4260

How can I do a "mask" or blendmode union ?

Hello,

I'm searching to know (if it's possible) how draw multiple form with semi-transparent color without additive at all.
at left what I have ; at right what I want
at left what I have ; at right what I want
iwanna.png (3.63 KiB) Viewed 4362 times
.

I tried with setColorMode() and setBlendMode() but without success as you can see at this sample :
blendmode.zip
(3.44 KiB) Downloaded 215 times
Somebody has a idea ?
by TsT
Sun Oct 19, 2008 11:46 am
Forum: General
Topic: Avatars: OBEY!
Replies: 763
Views: 1010337

Re: Avatars: OBEY!

+1 :D
by TsT
Thu Oct 16, 2008 9:35 pm
Forum: General
Topic: A console thing
Replies: 26
Views: 19806

Re: A console thing

This your ConsoleTest.love modified. Summary of change: - Show/hide console are totally manage outside of Console.lua (press F1 to toggle) - You can register command that will be use in console. - One of them are named "lua". It evaluate/execute the rest of the line as lua code (like previ...
by TsT
Thu Oct 16, 2008 8:45 am
Forum: General
Topic: A console thing
Replies: 26
Views: 19806

Re: A console thing

Oups, sorry I don't see the 2nd page speaking about licence... Thanks for your god work! I'm working on advanced input lib and widget management lib for love. Both fully built on lua. I will try to release them soon (under GPL). About your console I suggest (maybe I will modify myself if I get time)...
by TsT
Wed Oct 15, 2008 10:16 pm
Forum: General
Topic: A console thing
Replies: 26
Views: 19806

Re: A console thing

Good work!

Is you code is under free licence ?

Regards,
by TsT
Wed Oct 01, 2008 8:45 am
Forum: Support and Development
Topic: How can I get the current screen/window depth ?
Replies: 2
Views: 2514

Re: How can I get the current screen/window depth ?

Oh thanks a lot !
I was not seen it...
Sorry.
by TsT
Tue Sep 30, 2008 10:39 pm
Forum: Support and Development
Topic: How can I get the current screen/window depth ?
Replies: 2
Views: 2514

How can I get the current screen/window depth ?

I'm searching about how can I get the current love window size. I saw getMode s () http://love2d.org/docs/love_graphics_getModes_1.html and setMode(...) http://love2d.org/docs/love_graphics_setMode_1.html But i'm search about something like getMode() or getCurrentMode() to get the width/height of th...
by TsT
Mon Sep 29, 2008 8:54 am
Forum: Support and Development
Topic: love 0.5.0 Patch to support game.conf comment lines
Replies: 3
Views: 3004

Re: love 0.5.0 Patch to support game.conf comment lines

Which directory do I have to "be" in? if you are under Linux you can try: cd /path/to/your/love/ patch -p1 < /path/to/my/patch Else you can edit my patch and change : --- love-0.5-0/src/liblove/Configuration.cpp 2008-09-20 16:40:17.000000000 +0200 +++ love-0.5-0-tst1/src/liblove/Configura...