Search found 65 matches
- Sun Oct 21, 2018 7:11 pm
- Forum: Support and Development
- Topic: What was the reasoning for changing setColor from RGB 0-255 to 0-1 interval?
- Replies: 39
- Views: 28104
Re: What was the reasoning for changing setColor from RGB 0-255 to 0-1 interval?
It's a bit disappointing that you can add a preferred version to your game, but all it does is display a warning message; the game will still break even if it just calls a function that was merely renamed in the new release. That makes the version check a completely useless feature. With a little b...
- Sun Oct 21, 2018 7:06 pm
- Forum: Libraries and Tools
- Topic: Löve "Light vs. Shadow" Engine [0.4.3]
- Replies: 117
- Views: 122206
Re: Löve "Light vs. Shadow" Engine [0.4.3]
This is very outdated and unoptimized, I recommend this instead:
https://github.com/matiasah/shadows
- Sun Oct 21, 2018 7:03 pm
- Forum: Support and Development
- Topic: What was the reasoning for changing setColor from RGB 0-255 to 0-1 interval?
- Replies: 39
- Views: 28104
Re: What was the reasoning for changing setColor from RGB 0-255 to 0-1 interval?
What makes it worse is that Love2D is now officially completely backward incompatible with any games/soft released before 0.11. There are quite a few other changes that would break backwards incompatibility beyond just setColor. Said function is easy to redefine lua-side to use the old scheme, but ...
- Sun Oct 21, 2018 10:15 am
- Forum: Support and Development
- Topic: Love2D Doesnt run in Windows 10 [SOLVED]
- Replies: 9
- Views: 8902
Re: Love2D Doesnt run in Windows 10
It seems that LÖVE has trouble running on Windows 10 with Update 1809 installed. ( this Thread describes it) Possible Solution: Use a Dev-Version. For me, this 32Bit-Dev-Version works without problems: https://bitbucket.org/rude/love/issues/1443/l-ve-fails-to-run-on-windows-update-1809#comment-4815...
- Sun Oct 21, 2018 12:15 am
- Forum: Support and Development
- Topic: Love2D Doesnt run in Windows 10 [SOLVED]
- Replies: 9
- Views: 8902
Re: Love2D Doesnt run in Windows 10
Can you elaborate on "doesn't run"? Could you tell us if an error message pops up when you try to run it, or nothing at all? Literally nothing what do you mean specifically? A window that is just black? No window or anything at all? "Nothing" can mean a bunch of things. Furtherm...
- Sun Oct 14, 2018 1:37 am
- Forum: Support and Development
- Topic: Seg fault on quit on macOS Mojave
- Replies: 10
- Views: 9870
Re: Seg fault on quit on macOS Mojave
A fix is in the works from what I read on the LÖVE discord
- Sun Oct 14, 2018 1:34 am
- Forum: Support and Development
- Topic: Good shaders and lighting tutorial
- Replies: 1
- Views: 2919
Re: Good shaders and lighting tutorial
There's this: https://github.com/matiasah/shadows It is very similar to Lights vs. Shadows, there's some differences though: -It supports 11.x -It supports rooms, which is useful when making top down games -It doesn't support cone lights, only circles -It performs A LOT better, VRAM consumption is a...
- Thu Oct 11, 2018 11:36 am
- Forum: General
- Topic: I need help windows XP
- Replies: 2
- Views: 3704
Re: I need help windows XP
I don't know how well the newer versions work on XP, but if they don't you can always go back to an older version that still had XP support.
- Thu Sep 06, 2018 1:07 pm
- Forum: General
- Topic: LÖVE 11.1 released!
- Replies: 41
- Views: 99283
- Sat Jul 21, 2018 9:44 pm
- Forum: General
- Topic: How can I store cool levels and sweet resources cozily
- Replies: 6
- Views: 5603
Re: How can I store cool levels and sweet resources cozily
This is entirely subjective, but I think the best option is using Tiled (http://www.mapeditor.org/). It entirely depends on what you want to do and how complex your game is, for really complicated projects I'd recommend tiled. But if you are doing a simple platformer making your own might be a bette...