Search found 222 matches
- Wed Oct 12, 2016 8:21 am
- Forum: Support and Development
- Topic: Video issue when containing black parts
- Replies: 3
- Views: 2420
Re: Video issue when containing black parts
OK, for the record, using another encoder solved the issue, it seems that the original one was using a feature not supported by the engine decoder.
- Wed Oct 12, 2016 7:32 am
- Forum: Support and Development
- Topic: Text justify align
- Replies: 5
- Views: 3143
Re: Text justify align
It also looks like it's not justifying right. If you look closely, it seems like the space in the second line is being included in the text width... https://love2d.org/imgmirrur/c6iCPaz.png Yep I also spotted this issue, but it's a lot less problematic than the other. And thanks for you tips, but I...
- Wed Oct 12, 2016 7:30 am
- Forum: Support and Development
- Topic: Video issue when containing black parts
- Replies: 3
- Views: 2420
Re: Video issue when containing black parts
By cropped you mean cut? That might be that encoder puts there high length black frame and decoder is not aware of such quirk, playing it at normal length or skipping altogether as invalid. Also this doesn't needs to be a video, you can render all of that in the game. Yep I definitely mean cut, I'l...
- Tue Oct 11, 2016 3:50 pm
- Forum: Support and Development
- Topic: Video issue when containing black parts
- Replies: 3
- Views: 2420
Video issue when containing black parts
Hey, I'm having a weird issue with video playback, when playing this video with LÖVE: https://dl.dropboxusercontent.com/u/6748697/Wanderer/test.ogg All the black parts (where I'm supposed to print some text on top of it) are totally cropped... Any idea what's wrong? I load the video with loadaudio s...
- Tue Oct 11, 2016 3:21 pm
- Forum: Support and Development
- Topic: Text justify align
- Replies: 5
- Views: 3143
Text justify align
Hey guys, I would like to use the justify align for some texts, but here's what it produces: https://dl.dropboxusercontent.com/u/6748697/Wanderer/love%202016-10-11%2017-18-06-65.png The last line is always justified too, making it quite weird. Is there any way to not justify this last line? Thanks!
- Thu Oct 06, 2016 7:14 am
- Forum: Libraries and Tools
- Topic: LoveFrames alternative?
- Replies: 3
- Views: 2795
Re: LoveFrames alternative?
And if you're not afraid to go for a binary solution, I recommend you the imgui module:
viewtopic.php?f=5&t=82467
viewtopic.php?f=5&t=82467
- Thu Sep 15, 2016 7:39 am
- Forum: Libraries and Tools
- Topic: ImGui LÖVE module
- Replies: 169
- Views: 240079
Re: ImGui LÖVE module
quick question. Is there any performance penalty for using this? I am currently using SUIT and would love to work with more feature heavy libs. But performance is genrally my biggest nightmare n most stuff that I do. Well on imgui side it's super optimized and fast, but currently transfering the ve...
- Wed Sep 14, 2016 12:06 pm
- Forum: Libraries and Tools
- Topic: ImGui LÖVE module
- Replies: 169
- Views: 240079
Re: ImGui LÖVE module
How would one go about using it? Is this a .dll or a .lua or what? Would it be suitable for player UI (inventory, character screen) or is it only for dev-side stuff? See the "Getting Started" section here: https://github.com/slages/love-imgui And about using it for in-game UI, well it dep...
- Wed Sep 14, 2016 7:25 am
- Forum: Libraries and Tools
- Topic: Löve Frames - A GUI Library
- Replies: 406
- Views: 352845
Re: Löve Frames - A GUI Library
I managed to find a working link - the main problem is that most of the links out there are outdated. Do you recommend using Love Frames for a game's GUI or should I look at something else? Well on my side I moved from LoveFrames to my imgui wrapper: https://love2d.org/forums/viewtopic.php?f=5&...
- Tue Sep 13, 2016 8:10 am
- Forum: Libraries and Tools
- Topic: sandsmas - A LÖVE Editor
- Replies: 20
- Views: 40533
Re: sandsmas - A LÖVE Editor
Impressive usage of imgui, good luck with this project!
If you don't mind I'll add it to the example galery on the imgui post.
If you don't mind I'll add it to the example galery on the imgui post.