Search found 26 matches
- Sun Sep 02, 2018 2:17 pm
- Forum: Libraries and Tools
- Topic: Materialize color palette for LÖVE
- Replies: 1
- Views: 3817
Re: Materialize color palette for LÖVE
I love it. Would be nice to be able to copy the hexcode of the color too.
- Sun Sep 02, 2018 12:38 pm
- Forum: Support and Development
- Topic: What Luajit Version does Löve 11.1 use?
- Replies: 7
- Views: 12871
What Luajit Version does Löve 11.1 use?
What Luajit Version does Löve 11.1 use? If i precompile my lua files with Luajit 2.0.5, i'm getting following error message: Error: Syntax error: main.lua: cannot load incompatible bytecode Update: If i use Luajit 2.0.5 it works on windows, but not on my linux machine. If i use Luajit 2.1.0-beta3 it...
- Fri Aug 24, 2018 3:38 pm
- Forum: Support and Development
- Topic: Game Resolution
- Replies: 3
- Views: 3008
Re: Game Resolution
One approach could be, to draw everything in a relatively large offscreen canvas and finally draw the canvas, scaled to the specific resolution, on screen. function love.draw() love.graphics.setCanvas(offscreen) -- set offscreen canvas -- draw your stuff with high resolution sprites.. love.graphics....
- Fri Aug 24, 2018 2:55 pm
- Forum: General
- Topic: I just want to say thank you
- Replies: 3
- Views: 2493
Re: I just want to say thank you
The first framework i picked was a wellknown javascript based one. Hey. Out of curiosity, which one was it? Personally, the only JS game framework I tried was Cocos2d-JS. It was OK overall, but seemed kinda slow and introduced breaking changes on a regular basis. I don' t want to denounce anybody. ...
- Fri Aug 24, 2018 2:20 pm
- Forum: General
- Topic: I just want to say thank you
- Replies: 3
- Views: 2493
I just want to say thank you
Dear Löve community, a couple of months ago i started to dig into game development. The first framework i picked was a wellknown javascript based one. Eventually, I ran into limitations and bugs of their various physic engines. The whole environment felt just impure and it was really frustrating. Af...
- Mon Aug 20, 2018 1:23 pm
- Forum: Support and Development
- Topic: Leaving Fullscreen doesn't restore original window size
- Replies: 4
- Views: 3383
Leaving Fullscreen doesn't restore original window size
If i'm exiting fullscreen mode the original window size isnt being restored, as stated in the wiki: If fullscreen mode is entered and the window size doesn't match one of the monitor's display modes (in normal fullscreen mode) or the window size doesn't match the desktop size (in 'desktop' fullscree...