Search found 174 matches

by Alexar
Tue May 03, 2016 6:57 am
Forum: Support and Development
Topic: [solved]How can i get to the info of Coordinate System
Replies: 2
Views: 1223

Re: How can i get to the info of Coordinate System

double modelview[16];
glGetDoublev(GL_MODELVIEW_MATRIX, modelview)

but how to do it in love?
by Alexar
Tue May 03, 2016 4:14 am
Forum: Support and Development
Topic: [solved]How can i get to the info of Coordinate System
Replies: 2
Views: 1223

[solved]How can i get to the info of Coordinate System

I just met a problem as title says, In my project, I pushed and transformed several times, and in one function, I want to get the local position of the mouse relative to the screen. so I need the current transform/rotate/scale info to calculate the positon. but I have no where to find it. there is n...
by Alexar
Thu Apr 28, 2016 1:47 am
Forum: Libraries and Tools
Topic: Alexar's Physics Editor(APE)
Replies: 59
Views: 63516

Re: [lib] Box2D Helper

new update:
generate a texture bounding object directly by a image ~~
GIF2.gif
GIF2.gif (625.97 KiB) Viewed 7792 times
drag and generate
GIF3.gif
GIF3.gif (153.35 KiB) Viewed 7766 times

oh, the oneway wall
3.gif
3.gif (425.38 KiB) Viewed 7792 times
by Alexar
Thu Apr 28, 2016 1:42 am
Forum: Libraries and Tools
Topic: Alexar's Physics Editor(APE)
Replies: 59
Views: 63516

Re: [lib] Box2D Helper

Tanner wrote:If you're taking requests, a one-way platform helper would be nice.
I have already done a oneway wall in the fixture callback bounding. I didn't show that screenshot. but thank you!
by Alexar
Wed Apr 27, 2016 12:59 am
Forum: Libraries and Tools
Topic: Alexar's Physics Editor(APE)
Replies: 59
Views: 63516

Re: [lib] Box2D Helper

Alexar , why you don't give us sources? because it's not finished yet, and almost no documents and not comments. the structure of code is not well organized. I think I still have a lot of work to do. for now, I am just putting more features and see the possibility. if you insist... here is the git:...
by Alexar
Tue Apr 26, 2016 9:40 am
Forum: Libraries and Tools
Topic: Alexar's Physics Editor(APE)
Replies: 59
Views: 63516

Re: [lib] Box2D Helper

update: magnet field
magnet.gif
magnet.gif (387.91 KiB) Viewed 6671 times
by Alexar
Fri Apr 22, 2016 1:15 pm
Forum: Libraries and Tools
Topic: Alexar's Physics Editor(APE)
Replies: 59
Views: 63516

Re: [lib] Box2D Helper

new update with buoyancy effect.
3.gif
3.gif (1.15 MiB) Viewed 6752 times
boat.gif
boat.gif (1.8 MiB) Viewed 6752 times
by Alexar
Wed Apr 20, 2016 8:41 am
Forum: Libraries and Tools
Topic: Alexar's Physics Editor(APE)
Replies: 59
Views: 63516

Re: [lib] Box2D Helper

and new update with fixture bounded callbacks. for example, spark particles, smoke and breakable effect.
by Alexar
Sun Apr 17, 2016 3:57 pm
Forum: Libraries and Tools
Topic: Alexar's Physics Editor(APE)
Replies: 59
Views: 63516

Re: [lib] Box2D Helper

soft.gif
soft.gif (489.12 KiB) Viewed 6897 times
abc.gif
abc.gif (386.78 KiB) Viewed 6897 times
by Alexar
Sun Apr 17, 2016 3:54 pm
Forum: Libraries and Tools
Topic: Alexar's Physics Editor(APE)
Replies: 59
Views: 63516

Re: [lib] Box2D Helper

add some new update
new.png
new.png (78.34 KiB) Viewed 19062 times
a.gif
a.gif (3.4 MiB) Viewed 19062 times
boom.gif
boom.gif (394.54 KiB) Viewed 19062 times