Search found 668 matches

by GVovkiv
Tue Sep 19, 2023 8:42 pm
Forum: Ports
Topic: LÖVE for the Switch
Replies: 47
Views: 194511

Re: LÖVE for the Switch

For what it's worth, I feel Switch has the lowest barrier to entry of all the current consoles. The application process is easy, you fill out a form about your technical background and your plans for the Switch. You don't need to have any titles already published, and unlike PS and Xbox, you don't ...
by GVovkiv
Tue Sep 19, 2023 8:15 pm
Forum: General
Topic: Offline-capable LÖVE tutorial
Replies: 20
Views: 18472

Re: Offline LÖVE documentation for download

I disagree. The knowlege in the wiki is not easy to reach for beginners. A seperate document, which is easy to send per email, will fastly get around the world. Huh? How knowledge is not easy to reach? You literally open wiki and read stuff? And if you need to send information then pass link or som...
by GVovkiv
Tue Sep 19, 2023 7:27 pm
Forum: Ports
Topic: LÖVE for the Switch
Replies: 47
Views: 194511

Re: LÖVE for the Switch

I mean it would be perfect world where corporations (or anyone) could do this "you own nothing" shit, but this won't happens in near future. Also, same principle applies not only to nintendo, but also Sony and Microsoft. For both XBOX and PlayStation you also need dev kit, which you can us...
by GVovkiv
Tue Sep 19, 2023 7:21 pm
Forum: General
Topic: Offline-capable LÖVE tutorial
Replies: 20
Views: 18472

Re: Offline LÖVE documentation for download

I am already logged in the wiki, but i am still a beginner in löve. (maybe, this qualifies me for this job?) Yes, the wiki needs work and i still want to assemble a pdf or ebook for beginners. It should be short (about 10 pages maximum) and at first only in english. I think this will substantially ...
by GVovkiv
Tue Sep 19, 2023 2:18 pm
Forum: General
Topic: Offline-capable LÖVE tutorial
Replies: 20
Views: 18472

Re: Offline LÖVE documentation for download

There is an unwritten rule in the free software world: if you want something done, do it yourself rather than telling others to do it. Yes, but sometimes it's good idea to stop and think about or ask someone: "If it worth it?" or "maybe there better ways to achieve desired outcome?&q...
by GVovkiv
Tue Sep 19, 2023 12:59 pm
Forum: General
Topic: Offline-capable LÖVE tutorial
Replies: 20
Views: 18472

Re: Offline LÖVE documentation for download

Yes. First to read the pdf offline, to get a first understanding how love works ( a crossplatform 2d game framework with a canvas constantly drawing frames and its possibilitys (keyboard, mouse joystick), and then with many pointers to the wiki, wikipedia and lua, to read afterwards. This is how i ...
by GVovkiv
Sat Sep 16, 2023 7:27 am
Forum: Support and Development
Topic: What are good places for a platformer environment?
Replies: 1
Views: 734

Re: What are good places for a platformer environment?

Why not just *traditional* platformer then, if you not yet experienced?
Something 2 side-scrolling, like maybe sonic or mario?
by GVovkiv
Fri Sep 15, 2023 8:05 pm
Forum: General
Topic: Mobile phone display resolution
Replies: 5
Views: 6398

Re: Mobile phone display resolution

Why don't you just google some popular smartphones and pick something with most widely used resolution or something?
by GVovkiv
Wed Sep 13, 2023 6:18 pm
Forum: General
Topic: Offline-capable LÖVE tutorial
Replies: 20
Views: 18472

Re: Offline LÖVE documentation for download

Pinko wrote: Wed Sep 13, 2023 5:27 pm "be able to get more information on my own".

Pinko
Read wiki afterward?
by GVovkiv
Tue Sep 12, 2023 8:52 pm
Forum: General
Topic: Is this a good game mechanic: detecting sound/noise
Replies: 9
Views: 5238

Re: Is this a good game mechanic: detecting sound/noise

Ah, I see, maybe my misunderstanding. I understood that chance of detection is given by other factors such as distance/position and it is going to be arbitrary (or follow a formula). Even in that case. Lets say, formula gives you 40% of chance, based on distance, on sound, etc What this number will...