Search found 1239 matches

by BlackBulletIV
Thu Aug 29, 2013 9:45 pm
Forum: Support and Development
Topic: Monitoring variable changes
Replies: 8
Views: 3198

Re: Monitoring variable changes

The reason I want to do this is because a variable was exiting a function with the wrong value and I just wanted to know if the value was wrongly set inside the function or if it was changed outside and if so where, but I found where the variable was changing so problem fixed Sorry if this sounds o...
by BlackBulletIV
Thu Aug 29, 2013 9:41 pm
Forum: Support and Development
Topic: Shaders: affect whole screen
Replies: 11
Views: 6176

Re: Shaders: affect whole screen

The point is that I thought there must be a way to do it without using canvases. I read so many things about canvases not working for people lately (and the po2-syndrome) that I wanted to avoid them. If there is no such way, then I will use canvases, but I wanted to use as few dependencies as possi...
by BlackBulletIV
Thu Aug 29, 2013 9:32 pm
Forum: Games and Creations
Topic: [LD27] Triad
Replies: 14
Views: 8296

Re: [LD27] Triad

Awesome game! Good work! Also this reminds me of a video: http://www.youtube.com/watch?v=CBawCe6du3w That was probably the main inspiration for this game, along with 10 Second War. Very well done! If anyone finds it "op" or "unbalanced" I can recommend making your own rules. I t...
by BlackBulletIV
Thu Aug 29, 2013 12:45 pm
Forum: Support and Development
Topic: Shaders: affect whole screen
Replies: 11
Views: 6176

Re: Shaders: affect whole screen

Also, I know it can be done using a canvas, but I want to avoid that for compatibility reasons. As DaedalusYoung said, if you're using shaders, I wouldn't be worrying about compatibility issues. Shaders and canvases go hand in hand with each other. So yeah, either draw a black rectangle, or if you'...
by BlackBulletIV
Thu Aug 29, 2013 12:38 pm
Forum: Games and Creations
Topic: Your Ludum Dare 27 Entries
Replies: 72
Views: 33310

Re: Your Ludum Dare 27 Entries

FireZenk wrote:Updated with new levels :awesome:
As I said on the LD page, I don't think you're allowed to add new stuff to your game after the initial release (unless it's different for the jam, which I don't think they are).
by BlackBulletIV
Wed Aug 28, 2013 3:05 am
Forum: Games and Creations
Topic: [LD27] Triad
Replies: 14
Views: 8296

Re: [LD27] Triad

At this point, most likely. I'm working on other things at the moment, but I plan to get back to it sometime soon. Cleaning the code up will be the biggest barrier to progress I think.
by BlackBulletIV
Tue Aug 27, 2013 12:03 am
Forum: Games and Creations
Topic: Your Ludum Dare 27 Entries
Replies: 72
Views: 33310

Re: Your Ludum Dare 27 Entries

Sorry, that annoys me a bit as well, it's an itch.io thing. I'm not sure if I can change it. As I said on the LD page, I recommend linking to the zip files directly. If you can't link to itch.io's zip files, then upload them somewhere else and do it. I can guarantee that people will be put off by a...
by BlackBulletIV
Mon Aug 26, 2013 9:01 pm
Forum: Games and Creations
Topic: Your Ludum Dare 27 Entries
Replies: 72
Views: 33310

Re: Your Ludum Dare 27 Entries

Wow, seems like quite a lot of us made entries. Good to see.
by BlackBulletIV
Mon Aug 26, 2013 8:02 am
Forum: Games and Creations
Topic: Your Ludum Dare 27 Entries
Replies: 72
Views: 33310

Re: Your Ludum Dare 27 Entries

Here's mine. Any ratings would be much appreciated. :)

LD page: http://www.ludumdare.com/compo/ludum-da ... w&uid=3915
Forums thread: http://love2d.org/forums/viewtopic.php?f=5&t=47270
by BlackBulletIV
Mon Aug 26, 2013 2:41 am
Forum: Games and Creations
Topic: [LD27] Triad
Replies: 14
Views: 8296

[LD27] Triad

screen-01-downsized.png Well, this time I made my Ludum Dare entry with LÖVE. To quote the description: "Triad is mix of top-down shooting, puzzle, and strategy. You control three unique soldiers, playing them each one by one for 10 seconds. Each soldier overlaps in time with the previously pl...