Search found 222 matches

by Fenrir
Wed Oct 12, 2016 8:21 am
Forum: Support and Development
Topic: Video issue when containing black parts
Replies: 3
Views: 1331

Re: Video issue when containing black parts

OK, for the record, using another encoder solved the issue, it seems that the original one was using a feature not supported by the engine decoder.
by Fenrir
Wed Oct 12, 2016 7:32 am
Forum: Support and Development
Topic: Text justify align
Replies: 5
Views: 1733

Re: Text justify align

It also looks like it's not justifying right. If you look closely, it seems like the space in the second line is being included in the text width... http://i.imgur.com/c6iCPaz.png Yep I also spotted this issue, but it's a lot less problematic than the other. And thanks for you tips, but I'll probab...
by Fenrir
Wed Oct 12, 2016 7:30 am
Forum: Support and Development
Topic: Video issue when containing black parts
Replies: 3
Views: 1331

Re: Video issue when containing black parts

By cropped you mean cut? That might be that encoder puts there high length black frame and decoder is not aware of such quirk, playing it at normal length or skipping altogether as invalid. Also this doesn't needs to be a video, you can render all of that in the game. Yep I definitely mean cut, I'l...
by Fenrir
Tue Oct 11, 2016 3:50 pm
Forum: Support and Development
Topic: Video issue when containing black parts
Replies: 3
Views: 1331

Video issue when containing black parts

Hey, I'm having a weird issue with video playback, when playing this video with LÖVE: https://dl.dropboxusercontent.com/u/6748697/Wanderer/test.ogg All the black parts (where I'm supposed to print some text on top of it) are totally cropped... Any idea what's wrong? I load the video with loadaudio s...
by Fenrir
Tue Oct 11, 2016 3:21 pm
Forum: Support and Development
Topic: Text justify align
Replies: 5
Views: 1733

Text justify align

Hey guys, I would like to use the justify align for some texts, but here's what it produces: https://dl.dropboxusercontent.com/u/6748697/Wanderer/love%202016-10-11%2017-18-06-65.png The last line is always justified too, making it quite weird. Is there any way to not justify this last line? Thanks!
by Fenrir
Thu Oct 06, 2016 7:14 am
Forum: Libraries and Tools
Topic: LoveFrames alternative?
Replies: 3
Views: 1334

Re: LoveFrames alternative?

And if you're not afraid to go for a binary solution, I recommend you the imgui module:
viewtopic.php?f=5&t=82467
by Fenrir
Thu Sep 15, 2016 7:39 am
Forum: Libraries and Tools
Topic: ImGui LÖVE module
Replies: 169
Views: 136097

Re: ImGui LÖVE module

quick question. Is there any performance penalty for using this? I am currently using SUIT and would love to work with more feature heavy libs. But performance is genrally my biggest nightmare n most stuff that I do. Well on imgui side it's super optimized and fast, but currently transfering the ve...
by Fenrir
Wed Sep 14, 2016 12:06 pm
Forum: Libraries and Tools
Topic: ImGui LÖVE module
Replies: 169
Views: 136097

Re: ImGui LÖVE module

How would one go about using it? Is this a .dll or a .lua or what? Would it be suitable for player UI (inventory, character screen) or is it only for dev-side stuff? See the "Getting Started" section here: https://github.com/slages/love-imgui And about using it for in-game UI, well it depends a lot...
by Fenrir
Wed Sep 14, 2016 7:25 am
Forum: Libraries and Tools
Topic: Löve Frames - A GUI Library
Replies: 406
Views: 229694

Re: Löve Frames - A GUI Library

I managed to find a working link - the main problem is that most of the links out there are outdated. Do you recommend using Love Frames for a game's GUI or should I look at something else? Well on my side I moved from LoveFrames to my imgui wrapper: https://love2d.org/forums/viewtopic.php?f=5&t=82...
by Fenrir
Tue Sep 13, 2016 8:10 am
Forum: Libraries and Tools
Topic: sandsmas - A LÖVE Editor
Replies: 20
Views: 22266

Re: sandsmas - A LÖVE Editor

Impressive usage of imgui, good luck with this project! :)
If you don't mind I'll add it to the example galery on the imgui post.