Search found 222 matches

by Fenrir
Fri Feb 17, 2017 3:49 pm
Forum: General
Topic: Commercial games in Löve. Is anything missing?
Replies: 9
Views: 4442

Re: Commercial games in Löve. Is anything missing?

Yep I confirm, you won't be stuck by using LÖVE, on the contrary you'll have plenty of solutions if you need external tools/libraries.
by Fenrir
Wed Jan 25, 2017 4:19 pm
Forum: Games and Creations
Topic: [WIP] shooting game
Replies: 7
Views: 3502

Re: [WIP] shooting game

Wow it's beautiful! :)
by Fenrir
Tue Jan 24, 2017 8:43 am
Forum: General
Topic: Help Test portable Linux Love2d Binary
Replies: 30
Views: 12083

Re: Help Test portable Linux Love2d Binary

OK thanks! Actually I was also thinking about the script file launching the executable. :)
About libstdc++, it's probably not a problem I think.
by Fenrir
Mon Jan 23, 2017 9:27 am
Forum: General
Topic: Help Test portable Linux Love2d Binary
Replies: 30
Views: 12083

Re: Help Test portable Linux Love2d Binary

Hi guys,

I'm planning to use those binaries to distribute the Linux version of the game, is it OK? Is there any licence on the files I should be aware of?
by Fenrir
Fri Dec 30, 2016 10:57 am
Forum: General
Topic: Famous Love2d games?
Replies: 19
Views: 23710

Re: Famous Love2d games?

I think Mari0 might be more known than Move or Die - http://stabyourself.net/mari0/ Hmm according to Steamspy Move or Die is a huge success (http://steamspy.com/app/323850), and I've heard of it in many gaming websites/podcasts/magazines, I think that it's definitely the most famous Love2D game aro...
by Fenrir
Thu Dec 15, 2016 1:15 pm
Forum: General
Topic: Help Test portable Linux Love2d Binary
Replies: 30
Views: 12083

Re: Help Test portable Linux Love2d Binary

Is the 32bit version still planned? And I'm super interested by the AppImage version too! :)
Btw what's the plan with this, make it available on the Game Distribution wiki page?
by Fenrir
Wed Dec 14, 2016 5:37 pm
Forum: Support and Development
Topic: How do I apply multiple shaders at the same time?
Replies: 14
Views: 4313

Re: How do I apply multiple shaders at the same time?

To apply multiple shaders, you'll need to setup a multipass system, meaning that you'll first render your scene on a canvas applied as a texture to a mesh or quad, and apply your first shader on it, then you'll also render this result in a canvas, also applied on a mesh or quad with another shader a...
by Fenrir
Mon Nov 07, 2016 1:04 pm
Forum: General
Topic: Help Test portable Linux Love2d Binary
Replies: 30
Views: 12083

Re: Help Test portable Linux Love2d Binary

Wow awesome initiative, would make the linux distribution of games a lot easier (I already made an AppImage on my side for Wanderer, but I'm not super confident on its portability). I'll test it as soon as the 32bit version is available!
by Fenrir
Tue Nov 01, 2016 10:40 am
Forum: General
Topic: LÖVE 0.10.2 released
Replies: 42
Views: 30059

Re: LÖVE 0.10.2 released

Just updated to this version and everything is working perfectly, great job guys!
by Fenrir
Fri Oct 14, 2016 3:47 pm
Forum: Libraries and Tools
Topic: ImGui LÖVE module
Replies: 169
Views: 136101

Re: ImGui LÖVE module

Call:
imgui.PushItemWidth(-1)
-- Your InputBox
imgui.PopItemWidth()

It should work this way.