Search found 54 matches
- Thu Apr 04, 2013 8:17 am
- Forum: Games and Creations
- Topic: Arcane Duel
- Replies: 14
- Views: 16679
Re: Arcane Duel
Nice game, I love fast Magic-like card games. you should consider changing the BG image, its distracting me (thanks for including the .xcf so I able to change it myself). here's mine, just an example. Nice background and card's border. Is all that art released under CC license? If yes, I would like...
- Wed Apr 03, 2013 5:36 pm
- Forum: Support and Development
- Topic: Testing LOVE Projects
- Replies: 22
- Views: 7853
Re: Testing LOVE Projects
You can use also some advanced text editor like Geany , which is free. In that editor you can set a command to run when you press F5, so you can set "c:/Program File/Love/love.exe c:/projects/myLoveAppFolder/" So each time you press F5, that command is run in a console, call it msdos cosol...
Re: Why Love?
I have no choice.
- Wed Apr 03, 2013 9:35 am
- Forum: Games and Creations
- Topic: Arcane Duel
- Replies: 14
- Views: 16679
Re: Arcane Duel
Nice game, I love fast Magic-like card games. you should consider changing the BG image, its distracting me (thanks for including the .xcf so I able to change it myself). here's mine, just an example. Nice background and card's border. Is all that art released under CC license? If yes, I would like...
- Wed Apr 03, 2013 9:08 am
- Forum: LÖVE-Android
- Topic: Support for non-power-of-two images
- Replies: 10
- Views: 11906
Re: Support for non-power-of-two images
Löve 0.8.0 has it built in, so that will likely happen when the 0.8.0 version gets done. Besides, it's not an absolutely necessary feature, because it's possible to build a game without it. It's not like love.filesystem, which is something basically all games need. I don't agree. I would say that i...
- Tue Apr 02, 2013 3:50 pm
- Forum: Support and Development
- Topic: executing function from argument
- Replies: 12
- Views: 3456
Re: executing function from argument
I dunno if I'm late but: doSomething = function(argument) someMath = argument * 10 return someMath end myTable = { fullOfThis = " Beers", atTheBar = doSomething} print("I want " .. myTable.atTheBar(4) .. myTable.fullOfBeer) The last statement in that piece of code will print to c...
- Tue Apr 02, 2013 3:38 pm
- Forum: Support and Development
- Topic: Tiled & array table
- Replies: 1
- Views: 1399
Re: Tiled & array table
I really don't get what are you trying to ask...
Could you please re-elaborate your question, please?
Could you please re-elaborate your question, please?
- Tue Apr 02, 2013 8:28 am
- Forum: LÖVE-Android
- Topic: Support for non-power-of-two images
- Replies: 10
- Views: 11906
Support for non-power-of-two images
Please, add that.
Just Obey and do it.
Just Obey and do it.
- Tue Apr 02, 2013 8:25 am
- Forum: Games and Creations
- Topic: Arcane Duel
- Replies: 14
- Views: 16679
Re: Arcane Duel
Nice game, I love fast Magic-like card games. you should consider changing the BG image, its distracting me (thanks for including the .xcf so I able to change it myself). Distracting? In what sense is it distracting? Too bright? To much colors? I appreciate that feedback, which makes the game to be...
- Mon Apr 01, 2013 4:21 pm
- Forum: Games and Creations
- Topic: Arcane Duel
- Replies: 14
- Views: 16679
Re: Arcane Duel
New version released: - GREATLY improved enemy AI. Now it should be way more clever and challenging. Still, need more testing and improvement. - Added companions - Added some new cards (without counting the "summon companion" spell) - Fixed a lot of bugs - Press F12 to toggle fullscreen. -...