Search found 225 matches

by paulclinger
Sun Feb 16, 2020 4:58 pm
Forum: General
Topic: Text Editors can't find LOVE
Replies: 3
Views: 4360

Re: Text Editors can't find LOVE

@Nerdzmasterz, I posted instructions for Love debugging with ZeroBrane Studio here (http://notebook.kulchenko.com/zerobrane/love2d-debugging). You need to make sure you select Love2d as the interpreter ("Program | Lua Interpreters | Love2d") and that you have love executable in one of the folders th...
by paulclinger
Thu Feb 13, 2020 7:57 pm
Forum: General
Topic: ZeroBrane Studio Lua IDE v1.90 is released
Replies: 2
Views: 5813

Re: ZeroBrane Studio Lua IDE v1.90 is released

Look forward to the feedback; thanks D0NM!
by paulclinger
Tue Feb 11, 2020 7:58 pm
Forum: General
Topic: ZeroBrane Studio Lua IDE v1.90 is released
Replies: 2
Views: 5813

ZeroBrane Studio Lua IDE v1.90 is released

Hi All, I'm pleased to announce the release of ZeroBrane Studio Lua IDE v1.90. The changes in this release include updated LÖVE API for 11.3, changes to the LÖVE interpreter to configure (love) executable name per project (so different projects can use different engines), support for dark mode (on a...
by paulclinger
Tue Jan 28, 2020 5:33 am
Forum: General
Topic: What code editor do you use ?
Replies: 170
Views: 96006

Re: What code editor do you use ?

> I use ZeroBrane Studio, but development of this editor seems to be dead. > Really, what editor is FAST and has good support LOVE2D (debugging in particular) and not to "overengineered" ? @LuaIsLife, not at all; the master branch has been updated last month (including love2d API update for 11.3) an...
by paulclinger
Sun Dec 09, 2018 12:19 am
Forum: Support and Development
Topic: Animation out of sync?
Replies: 7
Views: 3266

Re: Animation out of sync?

> I know they aren't but I can't find the code stepping in zerobrane studio, if you can help me find it I can try to check some variable indexes over animation time to find out where the problem is. It's available in `Project | Step Into/Over` menu (F10/Shift-F10). You can also use the icons on the ...
by paulclinger
Mon Jul 23, 2018 6:40 pm
Forum: Support and Development
Topic: SSL, HTTPS in Love2D
Replies: 13
Views: 5203

Re: SSL, HTTPS in Love2D

One more thing; you MAY want to use my hack for ssl.lua to load the dependencies you need (otherwise you may be loading libeay32.dll and ssleay32.dll from a different location, which may be 32bit or incompatible with ssl.dll): https://github.com/pkulchenko/ZeroBraneStudio/blob/master/lualibs/ssl.lua...
by paulclinger
Mon Jul 23, 2018 6:34 pm
Forum: Support and Development
Topic: SSL, HTTPS in Love2D
Replies: 13
Views: 5203

Re: SSL, HTTPS in Love2D

@Spar, I compiled luasec for x64 on Windows with openssl 1.0.2o version; it's available here (along with luasocket also compiled for x64): https://download.zerobrane.com/misc/luasec-0.6-openssl-1.0.2o-luasocket-3.0-win64.zip I'm also updating the build scripts for ZeroBrane Studio, so you can use th...
by paulclinger
Mon Jul 23, 2018 12:05 am
Forum: Support and Development
Topic: SSL, HTTPS in Love2D
Replies: 13
Views: 5203

Re: SSL, HTTPS in Love2D

>Error: error loading module 'ssl' from file '.\ssl.dll':
> %1 is not a valid Win32 application.

This likely means that you are loading binaries from ZeroBrane Studio (which are 32bit) from a 64bit application.
by paulclinger
Tue Jan 23, 2018 6:24 pm
Forum: General
Topic: ZeroBrane Studio Lua IDE v1.70 is released
Replies: 5
Views: 2906

Re: ZeroBrane Studio Lua IDE v1.70 is released

> What is the best way to set up ZB so I can select the nightly-build of 0.11 as an alternative to stable 0.10.2? Ideally the 0.11 would appear in the project interpreter option so 0.11 can be used on a project by project basis. @MachineCode, I think the easiest way is to probably copy interpreters/...
by paulclinger
Sat Dec 02, 2017 8:14 pm
Forum: Support and Development
Topic: Why am I getting this error in Zerobrane Studio ?
Replies: 4
Views: 1858

Re: Why am I getting this error in Zerobrane Studio ?

This issue has been fixed in the repository: https://github.com/pkulchenko/ZeroBrane ... issues/837; thanks for the reporting. Paul.