Search found 33 matches

by LaserGuns
Mon Jul 09, 2012 5:37 pm
Forum: Support and Development
Topic: help no longer needed
Replies: 6
Views: 2231

Re: Destructible tiles? Help

EDIT: .love removed, no replies You did awesome well. We community should be punished for being slow answering at your stuff. Please next time also post the time limit you willing to wait. You should trust no one because your code is probably too precious and too advanced to be handled to us. "...
by LaserGuns
Sun Jul 08, 2012 9:35 am
Forum: Support and Development
Topic: Need help with my game, Dungeoneer!
Replies: 11
Views: 5269

Re: Need help with my game, Dungeoneer!

I had a quick look on the code and I noticed you are calling terrain_generate()function in love.update and love.draw (twice per frame – even once per frame is to much for that kind of function IMO), the computer I currently using have a huge problem with ruining the game even if the player is not m...
by LaserGuns
Sun Jul 08, 2012 7:09 am
Forum: Support and Development
Topic: Need help with my game, Dungeoneer!
Replies: 11
Views: 5269

Re: Need help with my game, Dungeoneer!

Okay, do you have any ideas of what I should name it? I can't think of anything else. Maybe something like Stonerealm. Yeah, I actually think I'm gonna use that It's always good that the name is a personal choice but you don't have to name it for now. If you don't have certain of it or don't feel i...
by LaserGuns
Sat Jul 07, 2012 10:06 pm
Forum: Support and Development
Topic: Need help with my game, Dungeoneer!
Replies: 11
Views: 5269

Re: Need help with my game, Dungeoneer!

What? I chose the name because I was planning on adding dungeons that generate underground. Is there a game called Dungeoneer already? Rule number #1 when choosing games names. Don't choose a taken one, specially if copyrighted. Nothing that Google don't reveal in (micro) seconds. Yes, there is a c...
by LaserGuns
Sat Jul 07, 2012 6:18 am
Forum: Support and Development
Topic: How can I make this walking animation work?
Replies: 3
Views: 2923

Re: How can I make this walking animation work?

Thank you for all of the responses, we figured it out on our own.
by LaserGuns
Sat Jul 07, 2012 5:29 am
Forum: Support and Development
Topic: help no longer needed
Replies: 6
Views: 2231

help no longer needed

In my game Dungeoneer I have a tile-based terrain generator.
How could I go about making these tiles destructible? I just want to be able to click on a tile to "delete" it.
EDIT: .love removed, U'm restarting the game.
by LaserGuns
Sat Jul 07, 2012 3:44 am
Forum: Support and Development
Topic: Need help with my game, Dungeoneer!
Replies: 11
Views: 5269

Re: Need help with my game, Dungeoneer!

coffee wrote:And you know that is better get another no taken name right?
What? I chose the name because I was planning on adding dungeons that generate underground. Is there a game called Dungeoneer already?
by LaserGuns
Fri Jul 06, 2012 6:01 pm
Forum: Support and Development
Topic: Need help with my game, Dungeoneer!
Replies: 11
Views: 5269

Re: Need help with my game, Dungeoneer!

I had a quick look on the code and I noticed you are calling terrain_generate()function in love.update and love.draw (twice per frame – even once per frame is to much for that kind of function IMO), the computer I currently using have a huge problem with ruining the game even if the player is not m...
by LaserGuns
Fri Jul 06, 2012 5:00 am
Forum: Support and Development
Topic: Need help with my game, Dungeoneer!
Replies: 11
Views: 5269

Need help with my game, Dungeoneer!

Me and Gage from SockMunkeeDev are working on a game called "Dungeoneer". It's a 2D sandbox game similar to terraria. We coded a terrain generator that uses tiles and generates left to right. How could we limit the amount of columns of tiles across it generates? For example: { and } repres...
by LaserGuns
Wed Jul 04, 2012 11:58 pm
Forum: Support and Development
Topic: How can I make this walking animation work?
Replies: 3
Views: 2923

How can I make this walking animation work?

Okay, I have 4 walking animation pictures, 2 facing left, 2 facing right. Their names are: - playerwalk1.png - playerwalk2.png - playerwalk1flipped.png - playerwalk2flipped.png How can I make it so when I hold down "D" it switches between "playerwalk1flipped.png" and "player...