Search found 20 matches
- Tue Apr 24, 2012 10:23 pm
- Forum: Libraries and Tools
- Topic: Advanced Tiled Loader - No longer maintained
- Replies: 260
- Views: 180255
- Tue Apr 24, 2012 8:43 pm
- Forum: Libraries and Tools
- Topic: Advanced Tiled Loader - No longer maintained
- Replies: 260
- Views: 180255
Re: Advanced Tiled Loader
And what about case, when I got map 1280x960 (maden in tiled) and my window is only 800x600?
When I put it and set draw range (0,0,1280,960) all map is squeezed in that 800x600.
How to avoid it?
When I put it and set draw range (0,0,1280,960) all map is squeezed in that 800x600.
How to avoid it?
- Tue Apr 24, 2012 7:52 pm
- Forum: Support and Development
- Topic: Explain DT
- Replies: 5
- Views: 4939
Re: Explain DT
Thanks You guys! Great explanation
- Tue Apr 24, 2012 7:16 pm
- Forum: Support and Development
- Topic: Explain DT
- Replies: 5
- Views: 4939
Explain DT
Hello
I need someone to explain in the easiest way for what delta time (dt) is for.
I see some codes like:
it's give us 0,3 (because dt is 0.01) so we couldnt just use next variable like
?
Thanks for Help guys.
I need someone to explain in the easiest way for what delta time (dt) is for.
I see some codes like:
Code: Select all
frame=dt*30
Code: Select all
framee=0,3
Thanks for Help guys.
- Sun Apr 22, 2012 9:57 pm
- Forum: Support and Development
- Topic: From .Love to .Exe
- Replies: 3
- Views: 1201
Re: From .Love to .Exe
Yep, so I should install 32 bit LOVE and then compile?
- Sun Apr 22, 2012 9:22 pm
- Forum: Support and Development
- Topic: From .Love to .Exe
- Replies: 3
- Views: 1201
From .Love to .Exe
Hello :) I got problem with compiling .love to .exe When I compile using "copy /b love.exe+game.love game.exe" and put in the same folder 3 of .dlls, I can't run it on other computer, because there is error "this application is not support with win32" or something like this. Do s...
- Wed Apr 18, 2012 9:51 pm
- Forum: Support and Development
- Topic: FPS falling with graphic
- Replies: 2
- Views: 1050
FPS falling with graphic
Hello for i=1,love.graphics.getWidth() do for j=1,love.graphics.getHeight() do love.graphics.draw(img[1], (j-1)*32,(i-1)*32) end end This is my love.draw() (img[1] is a tile 32x32) So, when I use it, it's simply fill all window with that 32x32 til, BUT my FPS are falling down from 1k to 1-2. Why is ...
- Wed Apr 18, 2012 9:15 pm
- Forum: Support and Development
- Topic: Trying to make Tag 2-player game
- Replies: 2
- Views: 1198
Re: Trying to make Tag 2-player game
Here you go, fully working.
- Wed Apr 18, 2012 4:34 pm
- Forum: Libraries and Tools
- Topic: Advanced Tiled Loader - No longer maintained
- Replies: 260
- Views: 180255
Re: Advanced Tiled Loader
How to avoid that black spaces? To full windows with my tiles?
- Wed Apr 18, 2012 4:30 pm
- Forum: Libraries and Tools
- Topic: Advanced Tiled Loader - No longer maintained
- Replies: 260
- Views: 180255
Re: Advanced Tiled Loader
How to avoid that black spaces, to make all windows with my tiles?
Code: Select all
function love.draw()
map1:draw()
end