Search found 33 matches

by Wrinkliez
Wed Sep 05, 2012 11:22 pm
Forum: Games and Creations
Topic: Monkey See Monkey Do
Replies: 16
Views: 12560

Re: Monkey See Monkey Do

HOLY CRAP!!! INSANE PUZZLE CONCEPT!!! By the way, I'm a puzzle freak. I create ideas all the time. This is incredible. I'm going to expand on this idea... Thanks bro. EDIT: Can I use some of this if I credit you? Of course! EDIT AGAIN: Want to team up? Nah, too busy with my life x_x. Not sure you w...
by Wrinkliez
Mon Aug 13, 2012 2:21 pm
Forum: Games and Creations
Topic: Sienna
Replies: 29
Views: 25250

Re: Sienna

Excellent job dood. I don't find it frustrating as everyone else, to me it's just fun:)

I will say this though, although I definintely enjoy the graphics, it's really hard for me to tell what's good or bad. That might just be me though. Like, I was avoiding checkpoints at first :death:
by Wrinkliez
Wed Apr 25, 2012 12:40 pm
Forum: Games and Creations
Topic: Another Kind of World (Version 1.3)
Replies: 22
Views: 17166

Re: Another Kind of World (Version 1.2)

it's a great game. Good work man :)
by Wrinkliez
Thu Apr 12, 2012 5:08 pm
Forum: Games and Creations
Topic: Monkey See Monkey Do
Replies: 16
Views: 12560

Re: Monkey See Monkey Do

Glad you like it! Consider having it ding in the game screen only when both the money and the fellow have the banana and the beer (respectively) Good call, I think I'll do that. Sometimes I get levels where I get below the required value. Was this by design? I think it might be otherwise, as on one ...
by Wrinkliez
Thu Apr 12, 2012 12:36 pm
Forum: Games and Creations
Topic: Monkey See Monkey Do
Replies: 16
Views: 12560

Monkey See Monkey Do

Sup doods. I'd been working on this for a while (mostly to teach myself stupid things like timers, buttons, animations etc) I'm not too good at programming (in fact, I'd go so far as to say that I don't understand code at all), but it seems to work. So that's that. As you can tell, it's a bit unfini...
by Wrinkliez
Thu Mar 01, 2012 5:43 pm
Forum: General
Topic: does any one know when the new love verion is coming
Replies: 14
Views: 5640

Re: does any one know when the new love verion is coming

Generally, when you reach 1.x, you proclaim that your software is "Stable", meaning there's close to no bugs, and that it's very feature-complete. LÖVE still has some way to go before it reaches that. Speaking of which, are there long-term plans? Or do you guys just look at version mile-s...
by Wrinkliez
Wed Feb 01, 2012 9:06 pm
Forum: Games and Creations
Topic: Global Game Jam 2012: LÖVE Projects Round-up
Replies: 9
Views: 4026

Re: Global Game Jam 2012: LÖVE Projects Round-up

Ooohh, fun! The only one I've played is After Hour, but I'll play the rest when I get out of class, and then a decision shall be made! :o By the way, I can't stop playing After Hour. It makes me dizzy and uncomfortable, and I feel pretty bad afterward, but I can't stop. It's like really taking drugs...
by Wrinkliez
Thu Jan 19, 2012 5:41 pm
Forum: Support and Development
Topic: Releasing a Game[soon!]
Replies: 5
Views: 2828

Re: Releasing a Game[soon!]

Affi wrote:http://play.affinity.so/build will take your .love and give you om nom distributable archives.
Are there any plans to output a Linux executable?
by Wrinkliez
Thu Jan 12, 2012 4:20 pm
Forum: Games and Creations
Topic: Scary Monsters
Replies: 113
Views: 50585

Re: Scary Monsters

Hey dood, I'm glad to see that you're making progress! :nyu: I was looking at your sprite of the house, and I couldn't tell if the door was open or closed (and the door was just painted black). Which leads me to my question, if it's opened, are we going to be able to go inside houses? Maybe to find ...