Search found 48 matches

by zingo
Tue Jul 18, 2023 4:40 am
Forum: General
Topic: Is Love2D really for me?
Replies: 21
Views: 30763

Re: Is Love2D really for me?

From what I understand Love2d is a "framework", as opposed to an "engine". I'm not entirely sure what the differences are, however, my experience is that Love2d is ultimately more flexible (for 2d games, at least) than an engine like Godot, Gamemaker, or Unity, because the user m...
by zingo
Tue Jul 11, 2023 3:03 am
Forum: Games and Creations
Topic: RESET RUSH - fast paced platformer about putting a level back together
Replies: 1
Views: 2756

Re: RESET RUSH - fast paced platformer about putting a level back together

The "meta" concept of seeing what goes on "behind the scenes" in a video game world is an interesting idea. The pixel art is stylish, and I like the dark atmosphere. Thank you for sharing this, it's a lot of fun to play.
by zingo
Sun Jul 09, 2023 3:30 am
Forum: Support and Development
Topic: Text which appears gradually
Replies: 14
Views: 5564

Re: Text which appears gradually

Thank you everyone. I'll take a look at those examples as well, as I do intend to eventually have some kind of dialogue system in whatever kind of game I make in the future. At the moment, I'm not entirely sure what I want to do (possibly either a platformer, or a classic 'top down' rpg), so I'm jus...
by zingo
Sat Jul 08, 2023 12:51 am
Forum: Support and Development
Topic: Text which appears gradually
Replies: 14
Views: 5564

Re: Text which appears gradually

Thanks BrotSagtMist, that approach works great. Maybe others can use this as well.
by zingo
Fri Jul 07, 2023 11:13 pm
Forum: Support and Development
Topic: Text which appears gradually
Replies: 14
Views: 5564

Re: Text which appears gradually

I didn't quit understand all that, however I sort of got an idea of what you mean. Here's the updated code, where all the text is in just one table --text one letter at a time, multicolored --colors local red = {1,0,0,1} local green = {0,1,0,1} local blue = {0,0,1,1} local white = {1,1,1,1} local bl...
by zingo
Fri Jul 07, 2023 4:41 am
Forum: Support and Development
Topic: Text which appears gradually
Replies: 14
Views: 5564

Re: Text which appears gradually

I know this thread is kind of old, but I didn't want to start a new one being as this is more or less what I was already looking for, except one additional feature: I want to have different parts of the text being printed one letter at a time, in different colors. I was able to achieve this using mu...
by zingo
Tue Jul 04, 2023 4:39 am
Forum: Support and Development
Topic: SHARE ON PHONE ???
Replies: 10
Views: 2261

Re: SHARE ON PHONE ???

If you want to create an apk for game distribution, that's a bit of a tricky process, and the method in the wiki under "game distribution" may be a bit depreciated. There are a few topics that already deal with generating apks using libraries/tools, (such as LoveToAndroid), however if you ...
by zingo
Sun Apr 16, 2023 5:57 am
Forum: Games and Creations
Topic: Untitled RPG Project
Replies: 36
Views: 75566

Re: Untitled RPG Project

Lua has been versatile and pretty intuatitive for me as well...and I'm terrible at computer logic and coding. What makes Lua so much fun is that the table structure is relatively easy to organize and reference. As for damage/stat algorithms and so on...whew, math is hard. I commend you for sticking ...
by zingo
Fri Jan 20, 2023 11:54 am
Forum: Libraries and Tools
Topic: [tool] LoveToAndroid - .love to .apk without thinking
Replies: 53
Views: 88405

Re: [tool] LoveToAndroid - .love to .apk without thinking

This much is true, but figured it was worth a shot. May just stick to exporting to linux appimage, windows executable, or web, as those platforms seem more readily supported and/or common...actually, come to think of it, I haven't run across any Love2d games in .apk format...yet (or I just haven't b...
by zingo
Fri Jan 20, 2023 10:54 am
Forum: Libraries and Tools
Topic: [tool] LoveToAndroid - .love to .apk without thinking
Replies: 53
Views: 88405

Re: [tool] LoveToAndroid - .love to .apk without thinking

Sorry to "necropost", but this would be extremely useful if updated for the newest version of Love2d (11.4 at the moment). It's also fun to code/test games directly on an android, so if at all possible, an app would be awesome as well. Apologies again for digging this old thread up, but I ...