Search found 104 matches

by MaxGamz
Sat Aug 26, 2023 1:22 pm
Forum: Support and Development
Topic: Having trouble with bump when different objects are on the screen
Replies: 2
Views: 638

Having trouble with bump when different objects are on the screen

I started following a tutorial for bump and for the most part everything was working smoothly; however, I am having some issues and glitches for when the player interacts with different objects. I've seen issues like this before where the player is unable to jump in bump or after it jumps onto anoth...
by MaxGamz
Wed Aug 23, 2023 10:56 am
Forum: Support and Development
Topic: I'm having trouble understanding filtering collisions in bump.lua
Replies: 2
Views: 715

Re: I'm having trouble understanding filtering collisions in bump.lua

All the filters boil down to is that for each collider that you want to update, you provide a function. This function takes the currently updating collider, and the object it is colliding with as arguments. You can then resolve the collision based on the different objects' attributes or behavior (i...
by MaxGamz
Tue Aug 22, 2023 3:22 pm
Forum: Support and Development
Topic: I'm having trouble understanding filtering collisions in bump.lua
Replies: 2
Views: 715

I'm having trouble understanding filtering collisions in bump.lua

I was interested in bump.lua because it seemed like it had the best physics that the games I want to create needed; however, what has put me off about it was it's complexity. Box2D and Winfield are very simple to implement but getting bump to work on a simple platformer was almost impossible for me....
by MaxGamz
Mon Aug 14, 2023 8:39 pm
Forum: Support and Development
Topic: How would I made a randomly generated map for my game?
Replies: 4
Views: 820

Re: How would I made a randomly generated map for my game?

I can understand making a random tile map which I don't find too difficult, but I am having trouble figuring out how to implement noise so that my map isn't too random. For example, I am interested creating a maze game and I don't want love to accidentally create a maze with no exit. The maze with ...
by MaxGamz
Mon Aug 14, 2023 8:37 pm
Forum: Support and Development
Topic: I'm having problems with collisions in my game
Replies: 2
Views: 2619

I'm having problems with collisions in my game

I am using Box2D for my physics and I am having trouble my player clipping into the walls and getting stuck in mid air, I am trying to simulate zero gravity in my game or at least an underwater feel so I'm not sure if that could be the cause The controls are the standard "WASD" I also have...
by MaxGamz
Mon Aug 14, 2023 3:34 pm
Forum: Support and Development
Topic: How would I made a randomly generated map for my game?
Replies: 4
Views: 820

How would I made a randomly generated map for my game?

I can understand making a random tile map which I don't find too difficult, but I am having trouble figuring out how to implement noise so that my map isn't too random. For example, I am interested creating a maze game and I don't want love to accidentally create a maze with no exit.
by MaxGamz
Sun Aug 13, 2023 8:26 pm
Forum: Support and Development
Topic: How would I go about making a flashlight effect in Love2D?
Replies: 5
Views: 1278

Re: How would I go about making a flashlight effect in Love2D?

Xugro wrote: Sun Aug 13, 2023 8:20 pm I attached a simple example that works without shaders.

Thanks to SD.Chatane for the image (licensed under Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)).
Oh yeah that's very useful! it's basically what I am looking for
by MaxGamz
Sun Aug 13, 2023 8:25 pm
Forum: Support and Development
Topic: How would I go about making a flashlight effect in Love2D?
Replies: 5
Views: 1278

Re: How would I go about making a flashlight effect in Love2D?

I searched for forum posts relating to the subject and I found a user example of this however the love file doesn't seem to be working. I heard that it involves the use of shaders however I want to keep my project as simple as possible. Like this? https://love2d.org/forums/viewtopic.php?p=244842#p2...
by MaxGamz
Sun Aug 13, 2023 7:14 pm
Forum: Support and Development
Topic: How would I go about making a flashlight effect in Love2D?
Replies: 5
Views: 1278

How would I go about making a flashlight effect in Love2D?

I searched for forum posts relating to the subject and I found a user example of this however the love file doesn't seem to be working. I heard that it involves the use of shaders however I want to keep my project as simple as possible.
by MaxGamz
Mon Jul 24, 2023 10:59 pm
Forum: Support and Development
Topic: Trying to make platformer from scratch, how do I keep my player falling when it collides on the side?
Replies: 3
Views: 1097

Re: Trying to make platformer from scratch, how do I keep my player falling when it collides on the side?

Personally, I'm going to use "box2d" for my physics because it's already available in Love2d and does most of the work. However, for a nice tutorial on getting started with a simple platformer, you could check out https://sheepolution.com/learn/book/24 and maybe get some ideas. Also, atta...