Search found 37 matches
- Tue Oct 11, 2022 12:21 am
- Forum: Games and Creations
- Topic: Game I made in 1 Hour
- Replies: 4
- Views: 4992
Re: Game I made in 1 Hour
Hey, thanks for responding! Since I didn't have time to add art, perhaps the game mechanics weren't demonstrated properly. When you're vertical, that means that an enemy touched you while you weren't slamming down, and you will fall over, meaning you lost and have to restart the game. And from the p...
- Mon Oct 03, 2022 1:52 pm
- Forum: Libraries and Tools
- Topic: Hot Particles - particle editor
- Replies: 70
- Views: 141161
Re: Hot Particles - particle editor
I just saw this and it looks really cool, but when I downloaded the folder with the .love file and try to run it (I'm using Debian Linux 11), I get this error: Screenshot 2022-10-03 9.49.57 AM.png This is really disappointing, as I would love to use this tool. Do you know what's causing the problem?...
- Sun Oct 02, 2022 7:27 pm
- Forum: Games and Creations
- Topic: Game I made in 1 Hour
- Replies: 4
- Views: 4992
Game I made in 1 Hour
Hello!
Recently I participated in a competition where a team of 3 would go against me making a game. Here's the game I made, exactly in 1 hour: Controls: Left & Right Arrows to move, Up Arrow to jump, Down Arrow to smash an enemy
Enjoy!
Recently I participated in a competition where a team of 3 would go against me making a game. Here's the game I made, exactly in 1 hour: Controls: Left & Right Arrows to move, Up Arrow to jump, Down Arrow to smash an enemy
Enjoy!
- Wed Sep 28, 2022 10:43 pm
- Forum: Support and Development
- Topic: Loop Through Bodies and Only Destroy One Body
- Replies: 9
- Views: 2825
Re: Loop Through Bodies and Only Destroy One Body
ReFreezed, checking the enemy fixture worked! Thanks for the help!
- Wed Sep 28, 2022 6:59 pm
- Forum: Support and Development
- Topic: Loop Through Bodies and Only Destroy One Body
- Replies: 9
- Views: 2825
Re: Loop Through Bodies and Only Destroy One Body
I think I see what you're saying, but I'm still unclear on how to fix it, sorry. Could you perhaps explain further?
- Wed Sep 28, 2022 4:47 pm
- Forum: Support and Development
- Topic: Loop Through Bodies and Only Destroy One Body
- Replies: 9
- Views: 2825
Loop Through Bodies and Only Destroy One Body
Hey everyone! I'm trying to handle the collisions between the player and multiple enemies with collision callbacks. Here's how I add multiple enemies to the game: local allEnemies function addEnemy(x,y) enemy = {} enemy.isHit = false enemy.body = love.physics.newBody(world, x, y, "dynamic"...
- Mon Sep 26, 2022 12:16 pm
- Forum: Games and Creations
- Topic: Unexpected BUG in my first game
- Replies: 19
- Views: 7620
Re: Unexpected BUG in my first game
Hey, could you attach a .love file so Linux users (such as me) could run the game? Hi Sammm, Because I never use Linux before, I didn’t export the Linux version. Do you still need the Linux version? I can learn and do it for you, but I can not check it works or not. :awesome: Someone told me how to...
- Sat Sep 24, 2022 8:17 pm
- Forum: Support and Development
- Topic: Networking: Host is receiving messages, but movement does not sync up
- Replies: 2
- Views: 1243
Re: Networking: Host is receiving messages, but movement does not sync up
Thank you SO much! Passing the velocity finally solved the issue!!
- Sat Sep 24, 2022 1:44 pm
- Forum: Support and Development
- Topic: Networking: Host is receiving messages, but movement does not sync up
- Replies: 2
- Views: 1243
Networking: Host is receiving messages, but movement does not sync up
Hello! This is a somewhat difficult question to answer, since it deals with networking, but I'm trying to make a basic multiplayer game. I followed this tutorial https://rvagamejams.com/learn2love/pages/02-17-networking-part-1.html for the networking setup and movement, but the movement and entities...
- Thu Sep 22, 2022 4:35 pm
- Forum: Support and Development
- Topic: Entity class can't read body variable
- Replies: 1
- Views: 998
Entity class can't read body variable
Hello! I have an object called "entity" with a function called "entity.spawn." Inside that function the data for the x, y, sprite, and id (for multiplayer) is stored. However, when I want to add a body for my entity, I get an error when trying to attach the body to the fixture, s...