This is extremely useful, ReFreezed.
Thank you for posting this. I'll let you know if I have any feedback!
Search found 26 matches
- Thu Aug 05, 2021 11:13 am
- Forum: Libraries and Tools
- Topic: Hot Particles - particle editor
- Replies: 70
- Views: 142243
- Thu Aug 05, 2021 11:02 am
- Forum: Support and Development
- Topic: [solved] Networking (UDP) - how to connect?
- Replies: 8
- Views: 4457
Re: Networking (UDP) - how to connect?
No they are not, do they need to be for this to work? If they aren't in the same network then you need to worry about port forwarding in the router that the server is connected to. Your clients also need to connect to the Internet-facing IP address - not the internal IP address in the LAN. IP addre...
- Wed Aug 04, 2021 8:37 pm
- Forum: Support and Development
- Topic: [solved] Networking (UDP) - how to connect?
- Replies: 8
- Views: 4457
- Wed Aug 04, 2021 8:37 pm
- Forum: Support and Development
- Topic: [solved] Networking (UDP) - how to connect?
- Replies: 8
- Views: 4457
Re: Networking (UDP) - how to connect?
Hmm, could you maybe share the relevant code? The client is copy paste from the tutorial. The server was copied as well, but I adapted it to run in love2D format since it was just presented as pure lua code. I appreciate any steer/insight you're able to give me :3 This is the client. (NB "loca...
- Wed Aug 04, 2021 6:36 pm
- Forum: Support and Development
- Topic: [solved] Networking (UDP) - how to connect?
- Replies: 8
- Views: 4457
- Wed Aug 04, 2021 5:46 pm
- Forum: Support and Development
- Topic: [solved] Networking (UDP) - how to connect?
- Replies: 8
- Views: 4457
[solved] Networking (UDP) - how to connect?
Networking noob here, I have followed this https://love2d.org/wiki/Tutorial:Networking_with_UDP tutorial and it works just fine on my own PC with client and server running (localhost). What I do not fully understand is why I cannot get a client working on another PC with the server running on this P...