Search found 676 matches
- Tue Sep 19, 2023 7:27 pm
- Forum: Ports
- Topic: LÖVE for the Switch
- Replies: 47
- Views: 208651
Re: LÖVE for the Switch
I mean it would be perfect world where corporations (or anyone) could do this "you own nothing" shit, but this won't happens in near future. Also, same principle applies not only to nintendo, but also Sony and Microsoft. For both XBOX and PlayStation you also need dev kit, which you can us...
- Tue Sep 19, 2023 7:21 pm
- Forum: General
- Topic: Offline-capable LÖVE tutorial
- Replies: 20
- Views: 20866
Re: Offline LÖVE documentation for download
I am already logged in the wiki, but i am still a beginner in löve. (maybe, this qualifies me for this job?) Yes, the wiki needs work and i still want to assemble a pdf or ebook for beginners. It should be short (about 10 pages maximum) and at first only in english. I think this will substantially ...
- Tue Sep 19, 2023 2:18 pm
- Forum: General
- Topic: Offline-capable LÖVE tutorial
- Replies: 20
- Views: 20866
Re: Offline LÖVE documentation for download
There is an unwritten rule in the free software world: if you want something done, do it yourself rather than telling others to do it. Yes, but sometimes it's good idea to stop and think about or ask someone: "If it worth it?" or "maybe there better ways to achieve desired outcome?&q...
- Tue Sep 19, 2023 12:59 pm
- Forum: General
- Topic: Offline-capable LÖVE tutorial
- Replies: 20
- Views: 20866
Re: Offline LÖVE documentation for download
Yes. First to read the pdf offline, to get a first understanding how love works ( a crossplatform 2d game framework with a canvas constantly drawing frames and its possibilitys (keyboard, mouse joystick), and then with many pointers to the wiki, wikipedia and lua, to read afterwards. This is how i ...
- Sat Sep 16, 2023 7:27 am
- Forum: Support and Development
- Topic: What are good places for a platformer environment?
- Replies: 1
- Views: 789
Re: What are good places for a platformer environment?
Why not just *traditional* platformer then, if you not yet experienced?
Something 2 side-scrolling, like maybe sonic or mario?
Something 2 side-scrolling, like maybe sonic or mario?
- Fri Sep 15, 2023 8:05 pm
- Forum: General
- Topic: Mobile phone display resolution
- Replies: 5
- Views: 6798
Re: Mobile phone display resolution
Why don't you just google some popular smartphones and pick something with most widely used resolution or something?
- Wed Sep 13, 2023 6:18 pm
- Forum: General
- Topic: Offline-capable LÖVE tutorial
- Replies: 20
- Views: 20866
- Tue Sep 12, 2023 8:52 pm
- Forum: General
- Topic: Is this a good game mechanic: detecting sound/noise
- Replies: 9
- Views: 5568
Re: Is this a good game mechanic: detecting sound/noise
Ah, I see, maybe my misunderstanding. I understood that chance of detection is given by other factors such as distance/position and it is going to be arbitrary (or follow a formula). Even in that case. Lets say, formula gives you 40% of chance, based on distance, on sound, etc What this number will...
- Tue Sep 12, 2023 8:37 pm
- Forum: General
- Topic: Is this a good game mechanic: detecting sound/noise
- Replies: 9
- Views: 5568
Re: Is this a good game mechanic: detecting sound/noise
Sure, but I have found first mention of "random" in your previous post, not in the OP's description. > The destroyer is now closer and now has some chance of detecting the bottom sub, but it is not guaranteed: > on picture: "[...] 0% chance of detection." Maybe my cognitive abil...
- Tue Sep 12, 2023 7:55 am
- Forum: General
- Topic: Is this a good game mechanic: detecting sound/noise
- Replies: 9
- Views: 5568
Re: Is this a good game mechanic: detecting sound/noise
Even stealth can be indicated (see legendary Thief for simple example). But, indeed a player should be somehow informed about it even if using multiple indicators. It's not about indicating, it's about randomness in some game mechanic. I'm not big fan when some random number decide, if I will fail ...