Search found 10 matches

by axehigh
Wed Feb 12, 2020 7:00 am
Forum: General
Topic: Mobile controller for shoot em up
Replies: 2
Views: 7107

Mobile controller for shoot em up

Id like to add a 'mobile' controller system to a vertical shoot em up game. Fex want to either move the ship by 'holding the ship' or press on the left and right side to move it left or right. And also would like to launch missiles or special weapons by pressing a special icon. Any examples of this ...
by axehigh
Tue Jan 28, 2020 7:16 am
Forum: General
Topic: Shoot Em up - movement patterns
Replies: 2
Views: 5723

Re: Shoot Em up - movement patterns

Also looking to copy some movement patterns.

Is there any copy-paste code out there?
by axehigh
Tue Jan 21, 2020 7:14 pm
Forum: Support and Development
Topic: Publishing on Steam?
Replies: 10
Views: 9903

Re: Publishing on Steam?

Thanks Ivan. Will check that out
by axehigh
Tue Jan 21, 2020 5:36 pm
Forum: General
Topic: Shoot Em up - movement patterns
Replies: 2
Views: 5723

Shoot Em up - movement patterns

Hi,

Loving this framework. Making a Simple Vertical Classic Space Shoot'em up for fun, and looking to "copy" some interesting movement patterns for my enemies.

Anyone has some good links, source code I could copy.
by axehigh
Tue Jan 21, 2020 2:56 pm
Forum: General
Topic: Love 11.3 and IntelliJ 2019.3
Replies: 0
Views: 5867

Love 11.3 and IntelliJ 2019.3

Anyone able to run Love2d & Lua applications from Intellji 2019.3 other than as Shell Script?
by axehigh
Tue Jan 21, 2020 6:38 am
Forum: Support and Development
Topic: Publishing on Steam?
Replies: 10
Views: 9903

Re: Publishing on Steam?

Any tutorials on how to get your game on steam?
by axehigh
Sun Jan 19, 2020 11:37 pm
Forum: General
Topic: How do you calculate shooting vector [Solved]
Replies: 3
Views: 5392

Re: How do you calculate shooting vector

Thanks!

Worked like a charm
by axehigh
Sun Jan 19, 2020 2:52 pm
Forum: General
Topic: How do you calculate shooting vector [Solved]
Replies: 3
Views: 5392

How do you calculate shooting vector [Solved]

I am making a shoot'em up game, where the enemy is shooting at the player (or a target coordinate)

How do you make the bullet fly in a straight line at the player, when f.ex the shot source coordinates are at 300,300 and the player is at coordinates 500,500?
by axehigh
Sun Jan 19, 2020 4:54 am
Forum: Libraries and Tools
Topic: IntelliJ and Lua Plugin
Replies: 2
Views: 6187

IntelliJ and Lua Plugin

Hi all, new to Lua/love2d and have set up my IntelliJ with the Lua plugin.

But I cannot get the extract function, variables etc to work?

Is it suppose to work ?
by axehigh
Sat Jan 18, 2020 2:38 pm
Forum: General
Topic: Building APK
Replies: 1
Views: 5979

Building APK

Hi, I am trying to build a APK, using the "https://github.com/love2d/love-android" repo. I've copied the game.love file into the asset folder. When running "gradlew assemble" the build fails, because " Missing LOVE. Make sure to initialize the submodule correctly!" The ...