Search found 25 matches

by apicici
Mon Jun 03, 2024 5:49 pm
Forum: Libraries and Tools
Topic: plato - a library to manage dialogues in point & click adventure games and other dialogue-driven genres
Replies: 3
Views: 983

Re: plato - a library to manage dialogues in point & click adventure games and other dialogue-driven genres

Thanks. I asked in the past about your engine as well, not to be greedy, but good adventure game engine is missing from LOVE. Have you thought about releasing that as well? When I first started working on the engine, releasing it as a library was my plan. I've since changed my mind for a few reason...
by apicici
Tue May 28, 2024 8:15 pm
Forum: Libraries and Tools
Topic: plato - a library to manage dialogues in point & click adventure games and other dialogue-driven genres
Replies: 3
Views: 983

plato - a library to manage dialogues in point & click adventure games and other dialogue-driven genres

Hello everyone, I just released the code that I've been using to manage dialogues in my LÖVE point & click adventure games as a library. You can find it here . It also includes another library I made, strands, that's a wrapper around Lua coroutines that allows to easily start parallel sequences ...
by apicici
Mon Aug 14, 2023 12:38 pm
Forum: Games and Creations
Topic: Ines in: Not enough time - yet another point & click adventure
Replies: 14
Views: 259589

Re: Ines in: Not enough time - yet another point & click adventure

knorke wrote: Mon Aug 14, 2023 1:05 am This version is silent for me. (Linux Mint)
The itch.io web version does play music.
That's the expected behaviour, the .love file does not include the FMOD library which I used for the music, per pgimeno's request.
by apicici
Sun Aug 13, 2023 5:23 pm
Forum: Games and Creations
Topic: Ines in: Not enough time - yet another point & click adventure
Replies: 14
Views: 259589

Re: Ines in: Not enough time - yet another point & click adventure

apicici wrote: Sun Aug 13, 2023 5:05 pm Sure, I'll look into it—I probably just need to redefine the audio functions to do nothing if the fmod shared libraries are not found. Out of curiosity, is the problem that you are trying to play it on a system that I didn't make a release for?
Here it is!
by apicici
Sun Aug 13, 2023 5:05 pm
Forum: Games and Creations
Topic: Ines in: Not enough time - yet another point & click adventure
Replies: 14
Views: 259589

Re: Ines in: Not enough time - yet another point & click adventure

The FMOD requirement is a showstopper for me. I managed to remove it in the previous Ines game and play it without sound (very nice, it was worth the effort); I'll try to do the same with this one. Any chance you could publish a version that doesn't require FMOD but just a pure Lua .love file? Even...
by apicici
Sun Aug 13, 2023 1:22 am
Forum: Games and Creations
Topic: Ines in: Not enough time - yet another point & click adventure
Replies: 14
Views: 259589

Re: Ines in: Not enough time - yet another point & click adventure

I asked because I would be interested :-). Of course I respect if you don't want to open source it all. Technically the source is readable by looking in the .love file (although I wouldn't recommend it because: 1. the lua files are transpiled from moonscript; 2. I worked on the games during various...
by apicici
Wed Aug 09, 2023 9:33 pm
Forum: Games and Creations
Topic: Ines in: Not enough time - yet another point & click adventure
Replies: 14
Views: 259589

Re: Ines in: Not enough time - yet another point & click adventure

Hello, Thanks for this new game (I played the older one with Ines). Do you use some new engine you created for your adventure games? Yes, I built an adventure game engine on top of LÖVE. I originally wanted to share the whole thing as a library, but the thing I like the most about LÖVE is the freed...
by apicici
Sun Aug 06, 2023 8:55 pm
Forum: Games and Creations
Topic: Ines in: Not enough time - yet another point & click adventure
Replies: 14
Views: 259589

Re: Ines in: Not enough time - yet another point & click adventure

My time fixing device is probably defective. When i try to load the game, it stuck at "preparing (1/2)" then i was caught in a time loop and left this page. Pinko Are you by any chance trying to run the browser version in a private tab? I noticed that love.js seems to get stuck at 1/2 whe...
by apicici
Sun Aug 06, 2023 7:37 pm
Forum: Games and Creations
Topic: Ines in: Not enough time - yet another point & click adventure
Replies: 14
Views: 259589

Ines in: Not enough time - yet another point & click adventure

Hello everyone, I just released my team's new game: https://apicici.itch.io/ines-in-not-enough-time "Not enough time" is a short pixel-art point & click adventure. It is a sequel to Uncle Lee strikes again and Upon a Möbius strip, but it can be enjoyed as a standalone game as well. Our...
by apicici
Fri May 05, 2023 2:53 pm
Forum: Libraries and Tools
Topic: pathfun: a pure Lua library for 2D pathfinding, with editor
Replies: 22
Views: 34573

Re: pathfun: a pure Lua library for 2D pathfinding, with editor

Is it possible to limit the length of the line and use it as a worms-style rope? Here Worms is a good old game: https://en.wikipedia.org/wiki/Worms_Armageddon I'm very familiar with Worms :) I don't think something like that would work with this library because of the way the pathfinding works: it ...