Search found 60 matches

by milon
Tue Dec 03, 2019 11:17 pm
Forum: Games and Creations
Topic: Sliding maze puzzle
Replies: 6
Views: 1012

Re: Sliding maze puzzle

I'm going to echo raidho36's sentiments - that's a really nice little puzzle, but the UI is a little unintuitive. I hadn't heard of this puzzle before, and I had to watch a clip of the YouTube video to realize that the background parts could move vertically. Before that I was *highly* stumped, lol. ...
by milon
Tue Nov 05, 2019 8:27 pm
Forum: Games and Creations
Topic: Sarcophagus: roguelike survival sandbox
Replies: 6
Views: 1398

Re: Sarcophagus: roguelike survival sandbox

Game looks awesome! I'm going to download, and give it a go when IRL permits. I use Linux, so I downloaded the Mac version because the .love file is separated from the executable and I can extract it with 'unzip -j zipfile \*\*.love'. Whoa! Thanks for sharing that! I switched to Linux a while ago, a...
by milon
Thu Aug 29, 2019 6:58 pm
Forum: General
Topic: LÖVE 11.2 released - including Android APK!
Replies: 44
Views: 250696

Re: LÖVE 11.2 released!

Yes!!
by milon
Wed Aug 28, 2019 2:54 pm
Forum: Support and Development
Topic: 64 bit android apk file
Replies: 4
Views: 2015

Re: 64 bit android apk file

This is an issue that's bothered me for quite a while. One of the reasons I started using love was it claims to be able to create Android games. Which is sort of can. But if you want to publish on the Play Store, there's no way to do that. (Not that I have anything to publish - IRL got really busy s...
by milon
Wed Aug 28, 2019 1:52 pm
Forum: Games and Creations
Topic: cave game - generic terraria clone
Replies: 15
Views: 5467

Re: cave game - generic terraria clone

Fun game!! And water is pretty hilarious - you can mine it with the pick, trees and leaves prevent water from flowing, and it falls *really* slowly. That's not criticism - I actually enjoyed that. Even though I'm pretty sure it's not the long term goal. ;) My one real (small) complaint is what happe...
by milon
Tue May 07, 2019 8:13 pm
Forum: Support and Development
Topic: random number without duplicate [SOLVED]
Replies: 6
Views: 1053

Re: random number without duplicate

Another option:

Code: Select all

local x, y
x = love.math.random(1, 4)
repeat
    y = love.math.random(1, 4)
until x ~= y
Both mine & Nelvin's should be indistinguishable to users.
by milon
Fri May 03, 2019 6:18 pm
Forum: Games and Creations
Topic: is it possible to make a rpg like Mother?
Replies: 12
Views: 9715

Re: is it possible to make a rpg like Mother?

Very cool! Best of luck to you, and keep us informed of how it's going!
by milon
Thu May 02, 2019 10:37 pm
Forum: Games and Creations
Topic: is it possible to make a rpg like Mother?
Replies: 12
Views: 9715

Re: is it possible to make a rpg like Mother?

Darlex wrote:
Thu May 02, 2019 12:46 pm
Im actually doing that and releasing a game engine like gamemaker with rpg functionality
Out of curiosity, how will your engine be different or better than gamemaker/rpgmaker/etc? I've seen a lot of engines - why create another?
Not sarcasm or snarkiness here - I'm actually curious! ;)
by milon
Fri Apr 26, 2019 12:11 pm
Forum: General
Topic: LÖVE 11.2 released - including Android APK!
Replies: 44
Views: 250696

Re: LÖVE 11.2 released!

I hope you realize that the linked APKTool is obsolete and incompatible with the Play Store. It will likely work for side-loading, but it's not the route to go if you want an "official" release on Android.
by milon
Mon Mar 04, 2019 11:06 pm
Forum: Games and Creations
Topic: Tower Climb
Replies: 15
Views: 10615

Re: Tower Climb

Thanks! :)

If you can, I suggest creating more random components to build the tower from. It started to feel a bit "canned" after a few minutes - although that might just be me since I'm really interested in procedural generation and I'm getting good at spotting it. ;)