Search found 128 matches
- Mon Aug 06, 2018 3:31 am
- Forum: Games and Creations
- Topic: [Technical Demo] Gravity Is Always Downward
- Replies: 1
- Views: 2746
Re: [Technical Demo] Gravity Is Always Downward
Wow, this is great, you should add enemies, powerups, etc., It will be a good mobile game
- Mon Aug 06, 2018 3:20 am
- Forum: Games and Creations
- Topic: Improved Collision Test Game
- Replies: 4
- Views: 4902
Re: Improved Collision Test Game
![Image](https://image.ibb.co/gzu0Jz/MAP_THINGY_MEME.png)
*Cough cough* That was a bad joke... sorry
- Mon Aug 06, 2018 3:01 am
- Forum: Games and Creations
- Topic: simple name input
- Replies: 2
- Views: 3704
Re: simple name input
Cool!
- Tue Jul 17, 2018 4:03 pm
- Forum: Support and Development
- Topic: [SOLVED!]
- Replies: 6
- Views: 6592
Re: HELLLPPPP
gutil.tile returns two values, but since it's followed by a comma Lua will only get the first value and discard the second one. You should do something like this: love.draw = function() local x, y = gutil.tile(0, 0) local w, h = gutil.tile(1, 1) love.graphics.rectangle("fill", x, y, w, h)...
- Tue Jul 17, 2018 3:25 pm
- Forum: Support and Development
- Topic: [SOLVED!]
- Replies: 6
- Views: 6592
[SOLVED!]
I found a strange error and I need help Snapshot: https://image.ibb.co/fQBiid/Captura_de_pantalla_de_2018_07_17_11_17_29.png Main.lua: function love.load() require("gutil") end function love.mousepressed(x,y) end function love.update(dt) end function love.draw() love.graphics.rectangle(&qu...
- Tue Jul 17, 2018 1:54 pm
- Forum: General
- Topic: Forum etiquette
- Replies: 43
- Views: 2144098
Re: Forum etiquette
Cool, Just cool ![Smile :)](./images/smilies/ms-smile.png)
![Smile :)](./images/smilies/ms-smile.png)
- Sat Jun 16, 2018 12:52 am
- Forum: General
- Topic: Avatars: OBEY!
- Replies: 763
- Views: 1066344
Re: Avatars: OBEY!
OBEY ヂ疫リ
- Sat Jun 16, 2018 12:44 am
- Forum: Support and Development
- Topic: Main.lua load error
- Replies: 4
- Views: 4324
Re: Main.lua load error
You are loading the folder and not the main.lua file, right? Especially this. I get an error like that too when I invoke LÖVE like this: love11 main.lua You need to invoke LÖVE with a folder, not with a file, e.g. love11 . (the . means the current folder). Or love11 /home/user/src/love/mygame/ (you...
- Sat Jun 16, 2018 12:42 am
- Forum: Support and Development
- Topic: Main.lua load error
- Replies: 4
- Views: 4324
Re: Main.lua load error
You are loading the folder and not the main.lua file, right? No, im loading the file, No the folder Have you made sure the file exists in the location the error message indicates? Yup! How are you trying to load your project? commandline? zerobrane? im just clicking the "main.lua" file......
- Sun Jun 10, 2018 1:07 pm
- Forum: Games and Creations
- Topic: Beat Jam - My Epix new rhythm game!
- Replies: 18
- Views: 18680
Re: Beat Jam - My Epix new rhythm game!
Yeah! Now i have a pc!
I run the game on love2d 11.1
I run the game on love2d 11.1
Error
Syntax error: main.lua:350: invalid escape sequence near '"
'
Traceback
[C]: at 0x7ff9209f2f00
[C]: in function 'require'
[C]: in function 'xpcall'
[C]: in function 'xpcall'