Search found 20 matches

by eliddell
Tue Feb 16, 2021 4:07 pm
Forum: Support and Development
Topic: Love2D app for IOS
Replies: 1
Views: 3282

Re: Love2D app for IOS

Apple has much more restrictive rules than Google about what they allow into their mobile app store—they require that the program be signed (with XCode) by someone with a currently valid certificate from Apple ($99US per year, in perpetuity). If you don't have a Mac with XCode that you can use to si...
by eliddell
Thu Dec 24, 2020 9:51 pm
Forum: Support and Development
Topic: Safe Login to Server
Replies: 11
Views: 8159

Re: Safe Login to Server

You're stepping into a minefield, I'm afraid. Getting network code that's going to be exposed to the open Internet properly secured is a hard problem. Before you go any further, think carefully about what you're trying to do and why. Do you actually need accounts? What are they meant to do in the co...
by eliddell
Tue Dec 26, 2017 9:32 pm
Forum: General
Topic: Need help animating a character
Replies: 5
Views: 3869

Re: Need help animating a character

Here are some more general walk cycle tuts:

http://finalbossblues.com/walk-cycles-p1/
http://www.angryanimator.com/word/2010/ ... alk-cycle/

You might also want to try pixelation.org or the PixelArt reddit for advice by artists. (Guess what I've been doing lately? Sigh.)
by eliddell
Tue Dec 26, 2017 9:23 pm
Forum: Support and Development
Topic: LOVE fails with "No matching fbConfigs or visuals found" on Linux (other OpenGL applications work)
Replies: 6
Views: 5558

Re: LOVE fails with "No matching fbConfigs or visuals found" on Linux (other OpenGL applications work)

Well, from one Gentoo user to another, here's a bunch of things you can try or check (although the one time I had a problem like this, it affected all OpenGL programs, not just Löve): Just in case, make sure you've done the obvious stuff with eselect ("eselect opengl set nvidia"). Make sur...
by eliddell
Sat Nov 25, 2017 7:58 pm
Forum: Support and Development
Topic: Problems passing
Replies: 4
Views: 3775

Re: Problems passing between blocks (Bump.lua)

I think bump.lua is strictly axis-aligned boxes, so no diamond shapes without upgrading to HC. But what you probably need to do is slide the sprite along toward the nearest cross-corridor in the appropriate direction until it hits the perfectly-aligned spot and pops through. The primitive method of ...
by eliddell
Sat Oct 21, 2017 6:32 pm
Forum: Support and Development
Topic: [solved]Playing video
Replies: 10
Views: 7643

Re: Playing video

It's something about your video file, all right. After remuxing with ffmpeg, the video portion played back for me in your program (in löve 0.10.2). Running the original file through ffprobe (which comes with ffmpeg) gave me the following: [ogg @ 0x23bd2b0] Broken file, keyframe not correctly marked....
by eliddell
Sat Aug 26, 2017 8:18 pm
Forum: General
Topic: Question about android development
Replies: 6
Views: 6982

Re: Question about android development

Yeah, i'd guessed adb could be used, do you know if there is a way to get "just" adb on my computer? I run Slackware and looked for some packages, but none are available besides the entire eclipse based IDE and other bloat. I know adb comes with the android SDK but i'd rather have just th...
by eliddell
Mon Jul 03, 2017 12:13 am
Forum: General
Topic: Love2d extension for vs code?
Replies: 4
Views: 6021

Re: Love2d extension for vs code?

He's asking for an extension/plugin for Microsoft Visual Studio, I think, not an independent program. I'm not aware of any.
by eliddell
Sat Jan 21, 2017 6:17 pm
Forum: Libraries and Tools
Topic: InputMangler: Yet another input library for Löve
Replies: 0
Views: 1719

InputMangler: Yet another input library for Löve

Yes, I know, it's an awful name. Alternative suggestions welcome. InputMangler was intended to solve a different set of problems than, say, boipushy. I wanted something that would make it easier to map chords—multiple keys or buttons pressed at the same time—to single commands (things like the B+Sel...
by eliddell
Sat Dec 10, 2016 8:12 pm
Forum: General
Topic: How should I do to release game in linux?
Replies: 9
Views: 7292

Re: How should I do to release game in linux?

You're not going to get a bundled release that works correctly for every Linux distribution, and most people releasing commercial games don't even try (in general, they support specific versions of Ubuntu only, and maybe one or two other Debian-descended distros if you're lucky—everyone else is on t...