I very confused about timers. Whenever i try something it fails, could someone give me a script and explain it please?
thanks.
Search found 71 matches
- Mon Jun 20, 2016 10:53 pm
- Forum: Support and Development
- Topic: Timers
- Replies: 5
- Views: 2772
- Mon Jun 06, 2016 11:33 pm
- Forum: Support and Development
- Topic: "undrawing"
- Replies: 1
- Views: 1398
"undrawing"
is here a way to "undraw" a image or a shape drawn on the window?
thanks.
thanks.
- Sun Jun 05, 2016 11:06 pm
- Forum: Support and Development
- Topic: Predictable math.random()
- Replies: 2
- Views: 1228
Re: Predictable math.random()
Math.random isn't seeded by default, so it will always output the same numbers (not completely exact, but I'm trying to keep it simple now). You either have to use [wiki]love.math.random[/wiki] or call math.randomseed(os.time()) at the beginning of your program (just once!). Thank You! this helped ...
- Sun Jun 05, 2016 10:47 pm
- Forum: Support and Development
- Topic: Predictable math.random()
- Replies: 2
- Views: 1228
Predictable math.random()
I am having problems with math.random(1, 10), for some reason it always chooses 1, 6, 8 and then i win. Please look at my scripts and tell me where i am going wrong thanks.
i am making a lottery sim
i am making a lottery sim
- Sat May 21, 2016 1:36 am
- Forum: Support and Development
- Topic: Rhythm game help
- Replies: 3
- Views: 4783
Re: Rhythm game help
the rest-
- Sat May 21, 2016 1:35 am
- Forum: Support and Development
- Topic: Rhythm game help
- Replies: 3
- Views: 4783
Rhythm game help
im making a rhythm game(like Guitar Hero, Rockband etc.) and when it comes the the white bar it(where the "notes" are detected) only makes the hit counter go down -1 and i scripted a variable that detect whether the note is colliding with the white bar so my script is as follows: if collis...
- Thu May 19, 2016 11:34 am
- Forum: Support and Development
- Topic: Platforming
- Replies: 3
- Views: 1363
Re: Platforming
You'll never learn if we hand you the keys to the teacher's closet. Also everyone does platformers differently. So there's no one way to do it. However, Kikito created an easy to use library called Bump (Can I have my check now, Kikito?) which comes with a simplistic platformer demo. However it's n...
- Wed May 18, 2016 9:28 pm
- Forum: Support and Development
- Topic: Platforming
- Replies: 3
- Views: 1363
Platforming
hey can i ask for someone to give me a simple and easy to edit platforming demo, make lots of notes, i couldn't find any good tutorials on the internet.
thanks!
thanks!
- Tue May 17, 2016 9:19 pm
- Forum: Support and Development
- Topic: Looping Help
- Replies: 1
- Views: 1676
Looping Help
can you help me use while true do and repeat until
want it to repeat until a variable = false
thanks,
want it to repeat until a variable = false
thanks,
- Mon May 16, 2016 8:30 pm
- Forum: Support and Development
- Topic: help fix this script
- Replies: 5
- Views: 1845
Re: help fix this script
Beelz wrote:First thing first... Between the code you provided and the files, not once is there a 'love.update' or a 'love.draw'.
i do have those functions they are in my main.lua