Search found 6 matches

by logorrhea
Wed Apr 19, 2017 9:02 pm
Forum: Support and Development
Topic: Exception when running on IOS __PHYSFS_platformGrabMutex
Replies: 7
Views: 5996

Re: Exception when running on IOS __PHYSFS_platformGrabMutex

I'll file a bug with them, if you think this is unrelated to LÖVE.

"Use a real device", what a pain.
by logorrhea
Wed Apr 19, 2017 8:08 pm
Forum: Support and Development
Topic: Exception when running on IOS __PHYSFS_platformGrabMutex
Replies: 7
Views: 5996

Re: Exception when running on IOS __PHYSFS_platformGrabMutex

bump -- same error message here

edit: This happens even on the no game screen.
by logorrhea
Thu Apr 14, 2016 8:16 pm
Forum: Ports
Topic: Love.js - A Direct Emscripten Port
Replies: 224
Views: 508206

Re: Love.js - A Direct Emscripten Port

Looks like there were 2 issues: The harder-to-find issue was that it doesn't like the gammacorrect config option. Anytime I enable gammacorrect in the config file, it doesn't run properly. The other more obvious issue was the way I was bringing in shader code. I had the code stored in .glsl files, a...
by logorrhea
Thu Apr 14, 2016 7:51 pm
Forum: Ports
Topic: Love.js - A Direct Emscripten Port
Replies: 224
Views: 508206

Re: Love.js - A Direct Emscripten Port

Yes it looks like a super-simple project works. I'll just start removing dependencies until it works, and get back to you about the cause. Thanks :)
by logorrhea
Fri Apr 08, 2016 4:19 pm
Forum: Ports
Topic: Love.js - A Direct Emscripten Port
Replies: 224
Views: 508206

Re: Love.js - A Direct Emscripten Port

Figured I should just make a gist this time instead of filling up the forum with logs... https://gist.github.com/logorrhea/8bedec0512a8ac876ea8a36ec13d0431 Thing is, I don't think I'm packaging the game incorrectly since the game does run in the release-performance folder. But maybe I'm wrong? I've ...
by logorrhea
Wed Apr 06, 2016 2:06 pm
Forum: Ports
Topic: Love.js - A Direct Emscripten Port
Replies: 224
Views: 508206

Re: Love.js - A Direct Emscripten Port

I'm having issues getting this to work at all =\ If I follow the instructions on Github, and serve the debug folder, the page hangs on "Syncing Filesystem". Same with release-compatibility folder. The release-performance folder runs, but displays several errors in the javascript console: l...