Search found 11 matches
- Fri Apr 27, 2018 4:02 pm
- Forum: Libraries and Tools
- Topic: Möan.lua - A simple messagebox system.
- Replies: 40
- Views: 89552
Re: Möan.lua - A simple messagebox system.
I noticed that for some reason the first message cannot move the camera
- Fri Feb 03, 2017 9:17 am
- Forum: Games and Creations
- Topic: Rhythm engine DEMO
- Replies: 2
- Views: 2947
Re: Rhythm engine DEMO
Please continue this project
- Sun Oct 18, 2015 10:31 am
- Forum: Libraries and Tools
- Topic: Brady- A Camera Library with Parallax Scrolling
- Replies: 25
- Views: 16475
Re: Brady- A Camera Library with Parallax Scrolling
Alright, thank you for help and patience. Turn out when I move the camera with cam:moveTo the camera just ignore adjustposition and go through the boundaries. Have a nice day.
- Sat Oct 17, 2015 11:12 am
- Forum: Libraries and Tools
- Topic: Brady- A Camera Library with Parallax Scrolling
- Replies: 25
- Views: 16475
Re: Brady- A Camera Library with Parallax Scrolling
Okay, I played around the options, but nothing work. Sorry for my dumbness, and sorry for still asking for your help, here is what I made with gamera and that what I try to achive.
- Sat Oct 17, 2015 9:49 am
- Forum: Libraries and Tools
- Topic: Brady- A Camera Library with Parallax Scrolling
- Replies: 25
- Views: 16475
Re: Brady- A Camera Library with Parallax Scrolling
Thank you for your help. Shouldn't cam:adjustscale put the camera's picture on the whole window? I wroted poorly and I'm so sorry for that but the problem was the blue rectangle from the first picture is not the whole picture on the screen
- Fri Oct 16, 2015 11:00 am
- Forum: Libraries and Tools
- Topic: Brady- A Camera Library with Parallax Scrolling
- Replies: 25
- Views: 16475
Re: Brady- A Camera Library with Parallax Scrolling
Nothing changed really beside sti and the map file, but here it is.
- Fri Oct 16, 2015 1:00 am
- Forum: Libraries and Tools
- Topic: Brady- A Camera Library with Parallax Scrolling
- Replies: 25
- Views: 16475
Re: Brady- A Camera Library with Parallax Scrolling
I updated (STI and Tiled too) but the problem still occur. I'm not sure what you meant by "map type" but I tried every layer format and nothing changed.
- Thu Oct 15, 2015 2:44 pm
- Forum: Libraries and Tools
- Topic: Brady- A Camera Library with Parallax Scrolling
- Replies: 25
- Views: 16475
Re: Brady- A Camera Library with Parallax Scrolling
Of course, here it is, and thank you for your help. There are blocks between the rooms and in the platform.lua I get in these coordinations in the campos table.
- Wed Oct 14, 2015 4:34 pm
- Forum: Libraries and Tools
- Topic: Brady- A Camera Library with Parallax Scrolling
- Replies: 25
- Views: 16475
Re: Brady- A Camera Library with Parallax Scrolling
Hi there, I have a problem with your library. I change from gamera to this library, and after setup the camera I got this: PICTURE That blue box ( what I get with cam:getVisible) exactly what I need the camera to see, but for some reason it show the whole map, like adjustScale do nothing, and I don'...
- Sat Aug 29, 2015 3:43 pm
- Forum: Support and Development
- Topic: Character Movement
- Replies: 6
- Views: 4740
Re: Character Movement
I don't know this gonna be useful, but I wrote a 2D platformer thing using Hardoncollider on a laptop and it was all good but when I moved it on my PC it was slow and turn out for some reason on the laptop it was running faster