Search found 23 matches

by Combokarel
Wed Sep 10, 2014 3:25 pm
Forum: LÖVE-Android
Topic: Black screen problem
Replies: 21
Views: 25802

Re: Black screen problem

Well I tried a lot of things and now I have a new problem: after a couple of seconds of blackscreen it says: "Löve for android has stopped working"
by Combokarel
Tue Sep 09, 2014 3:15 pm
Forum: LÖVE-Android
Topic: Black screen problem
Replies: 21
Views: 25802

Black screen problem

When i open the .apk i made with love-android-sdl2 using ant debug, I get a black screen.
The only (sort of) error I get is when I do ndk-build:

Android NDK: WARNING: APP_PLATFORM android-19 is larger than android:minSdkVersion 10 in ./AndroidManifest.xml

Any help is appreciated!
by Combokarel
Sat Sep 06, 2014 10:57 am
Forum: LÖVE-Android
Topic: love-android-sdl2 (native, 0.9.2)
Replies: 324
Views: 451668

Re: love-android-sdl2 (native, 0.9.0)

I have another problem, when I package my game and run the .apk, I get a black screen.
by Combokarel
Tue Sep 02, 2014 4:45 pm
Forum: LÖVE-Android
Topic: love-android-sdl2 (native, 0.9.2)
Replies: 324
Views: 451668

Re: love-android-sdl2 (native, 0.9.0)

I've got an issue with trying to make the apk, the build.bat seems like it's working, but it doesn't seem to do something. I am getting this error in the build.bat:
Android NDK: WARNING: APP_PLATFORM android-19 is larger than android:minSdkVersion 10 in ./AndroidManifest.xml
Is that the problem?
by Combokarel
Sat Aug 16, 2014 11:08 am
Forum: Libraries and Tools
Topic: Per-Pixel Collision...
Replies: 22
Views: 17969

Re: Per-Pixel Collision...

Sorry :)
by Combokarel
Sun Aug 10, 2014 2:53 pm
Forum: General
Topic: LOVE users map
Replies: 182
Views: 121276

Re: LOVE users map

Belgium, Hasselt
Hell yeah!
by Combokarel
Sat Aug 09, 2014 3:13 pm
Forum: General
Topic: A Community-Culture Problem With Library Names
Replies: 114
Views: 56881

Re: A Community-Culture Problem With Library Names

I know that i shouldn't start the flame war again, but i do like to say that i'm making a game with a friend (he's the artist) and I like telling him things like: "I have a major update for our game I'm now using AnAL and COCK for our game and then he laughs and then I laugh and he totally does...
by Combokarel
Fri Aug 08, 2014 9:22 pm
Forum: Libraries and Tools
Topic: Per-Pixel Collision...
Replies: 22
Views: 17969

Re: Per-Pixel Collision...

And then i see the last post was from 2010 -_-
by Combokarel
Fri Aug 08, 2014 9:21 pm
Forum: Libraries and Tools
Topic: Per-Pixel Collision...
Replies: 22
Views: 17969

Re: Per-Pixel Collision...

I've found a little issue with your code, if you don't use rounded numbers like: 1, 2, 3 .. then y2 can be zero because it get's floored and thus line 144 will give an error saying there's a nil value, I think that if you change math.floor to math.floor(n+0.5) (round the number) then the error will ...
by Combokarel
Sun Jul 13, 2014 7:41 pm
Forum: General
Topic: A problem with drawing a tiled map
Replies: 6
Views: 4003

Re: A problem with drawing a tiled map

I think that the first option will be better so that i can use moving objects to emit light too.