Search found 47 matches

by rxi
Mon Aug 11, 2014 2:33 pm
Forum: Games and Creations
Topic: Zömbies
Replies: 10
Views: 8877

Zömbies

Zömbies: A small game about killing zombies and collecting coins.

Image

The game was written over a weekend for the third gameboy jam. Compatible with LÖVE 8 and 9.

http://gamejolt.com/games/arcade/z-mbies/31993/
by rxi
Sun Jul 06, 2014 9:49 pm
Forum: Libraries and Tools
Topic: Calculator function
Replies: 14
Views: 5043

Re: Calculator function

Zilarrezko wrote:[...] Right now, after testing a bit. My algorithm calculates faster than the one rxi posted, though granted, not by much (in calculating the same equation with 13 operations).[...]
You may want to fix the typo on line 168 and give it another shot :)
by rxi
Sun Jul 06, 2014 9:23 am
Forum: Libraries and Tools
Topic: Calculator function
Replies: 14
Views: 5043

Re: Calculator function

As Robin said, you'd likely be better off using loadstring() if you want to evaluate mathematical expression strings. I wrote a small function which I believe acts the same, besides the following: factorial function: Instead of using the ! operator you use fac(n) instead. For example, "5!"...
by rxi
Sat Jun 28, 2014 2:41 pm
Forum: Libraries and Tools
Topic: Lovebird : A browser-based debug console
Replies: 17
Views: 16853

Re: Lovebird : A browser-based debug console

Version 0.3.0 https://github.com/rxi/lovebird https://www.love2d.org/w/images/9/9a/lovebird_0.3.0pre_screenshot.png Changes since the last version: Inputted commands are now displayed in the console's output (this can be disabled by setting lovebird.echoinput to false) Lovebird's errors are now out...
by rxi
Wed Jun 11, 2014 6:35 am
Forum: Libraries and Tools
Topic: stateful.lua
Replies: 88
Views: 53974

Re: stateful.lua

That will give you trouble later on, especially if you want to use it with a dynamic loader such as lurker A bit of a slow response, but just wanted to clarify on this point: Unless you meant this was due to the combination of Lurker and Stateful, Lurker should work quite happily with modules which...
by rxi
Thu Jun 05, 2014 4:48 pm
Forum: Libraries and Tools
Topic: flux: A fast, lightweight tweening library
Replies: 42
Views: 34200

Re: flux: A fast, lightweight tweening library

[...] The source of my trouble seems to be the inability to check if tweens are applied to an object (and how many). I had a look at the code example you posted and the .love file and I'm still a little hazy on what exactly you're trying to do. I think some of the issue may be your massive amount o...
by rxi
Sat May 31, 2014 8:34 am
Forum: Libraries and Tools
Topic: flux: A fast, lightweight tweening library
Replies: 42
Views: 34200

Re: flux: A fast, lightweight tweening library

[...] I do wish it had some more Easing options. Like bounce. I don't have any plans to add more easing functions to flux for the moment. You are able to add your own easing functions for your project easily though by assigning a new one to the flux.easing table. An easing function should take a si...
by rxi
Mon May 26, 2014 4:41 pm
Forum: Libraries and Tools
Topic: sfxr.lua - Generate sounds dynamically at runtime
Replies: 32
Views: 48408

Re: Pure Lua port of the sfxr sound generator

I haven't had a chance to try this out yet, but I just wanted to say it looks great from the description and screenshot! I can't wait to give it a go.
by rxi
Sat May 24, 2014 7:59 pm
Forum: Libraries and Tools
Topic: flux: A fast, lightweight tweening library
Replies: 42
Views: 34200

Re: flux: A fast, lightweight tweening library

I get different results when executing it several times I suspect that threads would be your most likely culprit if sometimes it works and sometimes it doesn't and everything else is basically identical between runs. You may need to hit up the author of love-loader to try and work this out. I haven...
by rxi
Fri May 23, 2014 11:14 am
Forum: Libraries and Tools
Topic: flux: A fast, lightweight tweening library
Replies: 42
Views: 34200

Re: flux: A fast, lightweight tweening library

So, maybe it's an love-loader problem. Here is an sample with love-loader. Look at the console...after love-loader has loaded the image...the callback function is called twice. But without the first tween it's only called once. Each :oncomplete() callback was run only once when I ran it: first twee...