Search found 514 matches

by dusoft
Thu May 02, 2024 10:23 pm
Forum: Support and Development
Topic: fixture:setMask requiring two arguments
Replies: 3
Views: 155

Re: fixture:setMask requiring two arguments

This is not the forum for VSCode bugs. The LOVE docs are clear.
by dusoft
Thu May 02, 2024 10:21 pm
Forum: General
Topic: Need some help guys!
Replies: 5
Views: 134

Re: Need some help guys!

Hello, I would really recommend you to start with basic 2D games instead of jumping into 3D, specifically since you don't have that experience. For the 3D engines based on LOVE, see: https://love2d.org/forums/viewtopic.php?t=95630 https://github.com/groverburger/g3d Also see: https://github.com/love...
by dusoft
Wed Apr 24, 2024 9:14 pm
Forum: General
Topic: Sprite speed
Replies: 4
Views: 396

Re: Sprite speed

Hello, welcome to the forums. I may be wrong, but I think what's happening is that you have a single animation (animations.enemy) for all the enemies, and you update it once per enemy, therefore the more enemies you have, the more times in the same frame the animation will be updated. If you're OK ...
by dusoft
Mon Apr 22, 2024 12:44 pm
Forum: Libraries and Tools
Topic: Layouter - a simple UI grid library
Replies: 10
Views: 15049

Re: Layouter - a simple UI grid library

I have fixed some external helpers that were spotted by a lib user.

https://github.com/nekromoff/layouter
by dusoft
Sun Apr 21, 2024 7:03 pm
Forum: General
Topic: just asking for tips
Replies: 2
Views: 204

Re: just asking for tips

Sure:
https://love2d.org/wiki/Body:setPosition

Although you shouldn't have to directly set the position when using physics, in case of specific needs such as teleports etc. you can use this function.
by dusoft
Sun Apr 21, 2024 2:10 pm
Forum: Support and Development
Topic: Alternate Windows's save directory for love.filesystem
Replies: 4
Views: 432

Re: Alternate Windows's save directory for love.filesystem

You can use a generic or a specific Lua library to handle other filesystem calls. That is, using LÖVE you are not constrained to use its functions alone.

However using a generic filesystem handling library comes with some issues such as different OS etc.
by dusoft
Sun Apr 21, 2024 2:07 pm
Forum: Libraries and Tools
Topic: FSAL (Full Screen Assistant for LÖVE)
Replies: 6
Views: 414

Re: FSAL (Full Screen Assistant for LÖVE)

I understand your lib resizes fullscreen graphics based on the target display resolution, is that correct? (I don't need a window mode) Yes, that is correct. Perhaps I will say the same thing again, but I am afraid if there is my misunderstanding due to my English skills, so I write the following d...
by dusoft
Sat Apr 20, 2024 1:14 pm
Forum: Support and Development
Topic: Input with Jump Buffer
Replies: 6
Views: 455

Re: Input with Jump Buffer

That might be, but if we are talking post 2012+ laptops that should not happen, if other e.g. graphics intensive operations are not taking place.