Search found 492 matches
- Thu Mar 28, 2024 8:57 am
- Forum: General
- Topic: How can I learn Lua and Love2D?
- Replies: 3
- Views: 109
Re: How can I learn Lua and Love2D?
You can just learn LOVE and find things of Lua as you go. You will have to learn common things like table handling, loops etc.
- Sun Mar 24, 2024 8:41 am
- Forum: Libraries and Tools
- Topic: Fast 2D point-in-polygon test
- Replies: 13
- Views: 11477
Re: Fast 2D point-in-polygon test
You can have a body with multiple chained polygons (fixtures) so you could test iterating over all of them. But yes, concave only, the whole Box2D model mostly depends on that assumption.
- Sat Mar 23, 2024 9:48 pm
- Forum: Libraries and Tools
- Topic: Fast 2D point-in-polygon test
- Replies: 13
- Views: 11477
- Sat Mar 23, 2024 9:44 pm
- Forum: Support and Development
- Topic: Can a non-Windows peep test my love file?
- Replies: 8
- Views: 1402
Re: Can a non-Windows peep test my love file?
Now it's working. Save and load works.
- Sat Mar 23, 2024 10:48 am
- Forum: Support and Development
- Topic: Can a non-Windows peep test my love file?
- Replies: 8
- Views: 1402
Re: Can a non-Windows peep test my love file?
Linux tester here (Ubuntu flavor), Error after clicking Continue to draft: Error lib/commonfunctions.lua:556: bad argument #1 to 'lines' (firstnames.csv: No such file or directory) Traceback [love "callbacks.lua"]:228: in function 'handler' [C]: in function 'lines' lib/commonfunctions.lua:...
- Fri Mar 22, 2024 1:53 pm
- Forum: General
- Topic: love.draw - How to run contents of a table
- Replies: 2
- Views: 1262
Re: love.draw - How to run contents of a table
I mean what's the point of this anyway?
Isn't it easier just to require draw objects locally (if they are supposed to be separated) instead of having them in tables?
Isn't it easier just to require draw objects locally (if they are supposed to be separated) instead of having them in tables?
- Wed Mar 20, 2024 11:38 pm
- Forum: Support and Development
- Topic: Why fonts look different on LOVE than on web browser?
- Replies: 5
- Views: 1170
Re: Why fonts look different on LOVE than on web browser?
The difference seems to be in kerning and I would be curious why.
- Wed Mar 20, 2024 1:15 pm
- Forum: General
- Topic: what should i add to my game?
- Replies: 2
- Views: 946
Re: what should i add to my game?
Maybe provide some basic info regarding your game and your roadmap.
- Wed Mar 20, 2024 1:14 pm
- Forum: Libraries and Tools
- Topic: Layouter - a simple UI grid library
- Replies: 9
- Views: 12998
Re: Layouter - a simple UI grid library
Fixed a bug that hindered horizontal layout.
- Tue Mar 19, 2024 8:47 pm
- Forum: Support and Development
- Topic: Why fonts look different on LOVE than on web browser?
- Replies: 5
- Views: 1170
Re: Why fonts look different on LOVE than on web browser?
Please, post screenshots. AFAIK LOVE uses bitmaps internally for font rendering. Even if you provide TTF, an internal bitmap font will be created from it. This could be the cause.