Search found 521 matches
- Fri May 16, 2014 6:09 am
- Forum: Libraries and Tools
- Topic: Simple Screen Scaler
- Replies: 11
- Views: 8135
Re: Simple Screen Scaler
Cool, I will try it and report if anything spotted.
- Wed May 14, 2014 7:19 pm
- Forum: Libraries and Tools
- Topic: Simple Screen Scaler
- Replies: 11
- Views: 8135
Re: Simple Screen Scaler
TLFres does not work with Love2d 0.9.x, it needs to be updated to reflect changes in the window functions. I have actually created such scaling for my game based on the notion that once ported to Android, the hardcoded resolution and the sizes of objects would just make mess. Does this library suppo...
- Mon May 12, 2014 6:58 pm
- Forum: Libraries and Tools
- Topic: Simple Screen Scaler
- Replies: 11
- Views: 8135
Re: Simple Screen Scaler
Demo does not seem to be doing anything? It just displays one image and that's it.
- Thu May 08, 2014 5:55 am
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1792
- Views: 1529574
Re: What's everyone working on? (tigsource inspired)
Political simulator you say? communists? socialists ? The idea is that the game system under the scenario is completely flexible and open. so anyone can put data & content together (stats/indicators, starting values, in-game rules issues, texts and pics and other required content - via CSV and ...
- Tue May 06, 2014 2:24 pm
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1792
- Views: 1529574
Re: What's everyone working on? (tigsource inspired)
[quote="Germanunkol"]Dusoft: It should generate less of a beard for a guy who's 28
working on... understandable that anything (specially graphics) could be just temporary.
working on... understandable that anything (specially graphics) could be just temporary.
- Tue May 06, 2014 12:21 am
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1792
- Views: 1529574
Re: What's everyone working on? (tigsource inspired)
Political simulation game system + scenario (inspired by Hidden Agenda, Conflict: Middle East and Balance of Power/the Planet) Game system will allow for easy scenario creation based on text/CSV files and take care of everything else (data loading, generating GUI, game economy etc.) 5.jpg It uses th...
- Sat May 03, 2014 11:39 pm
- Forum: Libraries and Tools
- Topic: game state switcher class
- Replies: 3
- Views: 2646
Re: game state switcher class
OK, I put it together and you can find the state switcher here: http://www.ambience.sk/love2d-a-state-switcher-class-lua/ or a direct download: http://www.ambience.sk/wp-content/uploads/stateswitcher.zip Licensed under CC-BY, tested with the latest Love2D 0.9.1. Just run main.lua and it guides you t...
- Mon Apr 21, 2014 4:05 am
- Forum: Libraries and Tools
- Topic: game state switcher class
- Replies: 3
- Views: 2646
game state switcher class
Hello, would anyone be interested in a state switcher library/class based on the files (one .lua file=one state) as opposed to most of the state switchers linked from LOVE2D Wiki? I created such a class for my game and now I can release it, if there you have need for it. Basic concept simplified is ...
- Tue Dec 10, 2013 11:22 am
- Forum: General
- Topic: Love documentation - wiki - add epub export option
- Replies: 0
- Views: 1690
Love documentation - wiki - add epub export option
Please add epub export of wiki love reference - just use this plugin for MediaWiki:
http://www.mediawiki.org/wiki/Extension:EPubExport
Thanks
http://www.mediawiki.org/wiki/Extension:EPubExport
Thanks
- Fri Nov 08, 2013 8:09 am
- Forum: Support and Development
- Topic: HELP: question re love.keyborad (space not detected)
- Replies: 2
- Views: 2406
Re: question re love.keyborad (space not detected)
but it normally works in other computer games (even online such as flash etc.), just love/lua does not detect that particular combination. edited: alternatively, can you point me to the keyboard control library (instead of the default love handling) that i could try? i have tested other .love games ...