Search found 262 matches

by knorke
Sun Jan 07, 2024 6:35 pm
Forum: General
Topic: I used ChatGPT
Replies: 16
Views: 263824

Re: I used ChatGPT

love.window.setTitle("Space Dodge")
googling for that name brings up several git repos and tutorials with that same name. Some use Pygame, some use Lua.
CopyGPT!
by knorke
Sun Jan 07, 2024 6:24 pm
Forum: Games and Creations
Topic: Started My Very First Love2d Game
Replies: 25
Views: 360800

Re: Started My Very First Love2d Game

Sorry, I do not have the time to submit code. So I can only give some feedback. My laptop's resolution is 1366*768. Some libraries exist for the resolution problem, for example: https://love2d.org/forums/viewtopic.php?t=92494 Usually it does not require a complete rewrite, just inserting a few lines...
by knorke
Sun Dec 31, 2023 5:54 am
Forum: Games and Creations
Topic: Started My Very First Love2d Game
Replies: 25
Views: 360800

Re: Started My Very First Love2d Game

Hi you should add version numbers to your filenames, otherwise it quickly gets confusing. Anyway, I tried the version from this post https://love2d.org/forums/viewtopic.php?p=258162#p258162 (I believe) and it instantly hangs up. (Program not responding, have to close it via task manager) In initiate...
by knorke
Mon Dec 25, 2023 12:25 pm
Forum: General
Topic: [Just for fun] Roast my code.
Replies: 14
Views: 297906

Re: [Just for fun] Roast my code.

You re-use the "tmp" variable multiple times for completely different things. tmp = load(file) -> fileContent = load(fileName) function getnewlines(array, offset) tmp = {} tmp[1] = 0 tmp[2] = offset -> local i = 0 local newlinesCount = 0 tmp = love.window.showMessageBox("Warning"...
by knorke
Mon Dec 11, 2023 12:10 am
Forum: General
Topic: Transfer one buffered image to another.
Replies: 5
Views: 18000

Re: Transfer one buffered image to another.

I only quickly scrolled through your code, it seems you call newImage multiple times per frame. That is slow.
by knorke
Fri Dec 08, 2023 2:14 am
Forum: Libraries and Tools
Topic: Love2D builder
Replies: 68
Views: 270164

Re: Love2D builder

I just noticed that the builder now creates an installer, instead of an .exe that can be played directly.I
I would like an option to use the old way, just the .exe file.
by knorke
Sun Dec 03, 2023 5:25 pm
Forum: General
Topic: LÖVE 11.5 released!
Replies: 19
Views: 255797

Re: LÖVE 11.5 released!

Added "LÖVE Loader" launcher on Android for easier loading of .love files.
What is that? A separate tool? Or will Love2d display some selection menu instead of the "no game" screen?
by knorke
Sun Dec 03, 2023 5:21 pm
Forum: Games and Creations
Topic: Simple LÖVE games
Replies: 13
Views: 86416

Re: Simple LÖVE games

Welcome
looks good from the videos :)
Before Love2d you used Pygame? Looking forward to more original games.
by knorke
Sat Dec 02, 2023 4:48 am
Forum: Support and Development
Topic: Love 2D 11.4 crashes after exactly 2234 frames
Replies: 6
Views: 20449

Re: Love 2D 11.4 crashes after exactly 2234 frames

I am at frame 8000+ and everything seems normal so far.
This is with love 11.4 on Linux Mint.
by knorke
Sat Dec 02, 2023 4:42 am
Forum: General
Topic: What are your programming stories?
Replies: 5
Views: 29254

Re: What are your programming stories?

Long time ago I made a tool for an online RTS game. It could be run while watching a replay: It collected some data and afterwards it created some graphics and statistics. (For example a heatmap where units were destroyed, how players had spent their resources, build orders) Eventually, I made a bot...