Search found 118 matches

by bartoleo
Tue Oct 16, 2012 3:01 pm
Forum: Support and Development
Topic: Animation via frames or articulated sprites
Replies: 5
Views: 2041

Re: Animation via frames or articulated sprites

I made a bones/skeletal system in my prototype
viewtopic.php?f=5&t=10635
I made a 'small' private utility (it's ugly gui & ugly code) to work on bones&animations...
by bartoleo
Wed Oct 10, 2012 12:10 pm
Forum: Support and Development
Topic: GUI library with non-mouse navigation?
Replies: 6
Views: 2749

Re: GUI library with non-mouse navigation?

you are looking for a complete GUI?
or only basic controls to use in menu and options?
by bartoleo
Tue Oct 02, 2012 5:38 pm
Forum: Games and Creations
Topic: Platformer test
Replies: 14
Views: 8162

Re: Platformer test

yes you're right on climbing ...
svg loader... only when it's polished
witches and crates are just a "test" about physics and npc
thank you for the test
by bartoleo
Tue Oct 02, 2012 9:57 am
Forum: Games and Creations
Topic: Platformer test
Replies: 14
Views: 8162

Re: Platformer test

minimal svg is working (key 7 loads a level created with svg)
created a skeletal body for player and animated with it (sorry for climbing animations, terrible!)
I made an editor to create animations
I'll add skeletal to other characters
and then I'll add enemies
added key 8 : zoom player
by bartoleo
Thu Sep 20, 2012 12:08 pm
Forum: Support and Development
Topic: Why Fixture:setMask sets bits in "not"
Replies: 1
Views: 1082

Re: Why Fixture:setMask sets bits in "not"

I saw 'old' api shape:setMask :
Shape:getMask Gets which categories this shape should NOT collide with.
...
Shape:setMask Sets which categories this shape should NOT collide with.
by bartoleo
Thu Sep 20, 2012 11:17 am
Forum: Support and Development
Topic: Why Fixture:setMask sets bits in "not"
Replies: 1
Views: 1082

Why Fixture:setMask sets bits in "not"

Why Fixture:setMask sets bits in "not". I spent 3 hours on setting setMask and setCategory, looked at various box2d tutorials (for ex. http://aurelienribon.wordpress.com/2011/07/01/box2d-tutorial-collision-filtering/ ) But nothing worked... so I tried using setFilterData and it worked... s...
by bartoleo
Wed Sep 19, 2012 2:36 pm
Forum: Games and Creations
Topic: Platformer test
Replies: 14
Views: 8162

Re: Platformer test

i'm working on a svg loader ...
so I'll use svg editor for maps (vectorial for physical layer and images for rear and front layers)...
now i'm trying this editor online
http://svg-edit.googlecode.com/svn/trun ... ditor.html
by bartoleo
Tue Sep 18, 2012 12:00 pm
Forum: Games and Creations
Topic: Platformer test
Replies: 14
Views: 8162

Re: Platformer test

added earthquake effect and 2 npc in the 2nd room (with basic AI based on Line of View)
by bartoleo
Fri Sep 07, 2012 4:00 pm
Forum: Games and Creations
Topic: Platformer test
Replies: 14
Views: 8162

Re: Platformer test

it happens to me on Win7...
but not on Ubuntu...
I think it's something related to box2d...